Home Artists Posts Import Register

Content

Hello there!
Here's this month's devlog!
I'll always hate February because it's the shortest month, so I have less time to do progress. Even if it's just a couple days hehe.

Particles update.
Added a wiggle effect to these particles for a more visual impact. This effect is emitted by the Love Ring.

More cutscenes.
I guess it's normal to have a lot of new cutscenes when progressing the story of the game.

Scared.
When planning new cutscenes, it's normal to need new sprites for certain situations. Maybe it's just me that like stuff like that hah. (I love Tomba/Tombi)

Improvements.
I added a walk animation for Zoria, I really liked having Zoria being able to walk into cutscenes.

The animation in question.

Adding the animation to other cutscenes.
I like how it looks just by changing something as simple as making Zoria walk towards Chocolo.

Streaming Avatar.
I did start streaming, but I didn't keep the consistency, I must be more disciplined.

I also made the stream avatars with a few clothing options!

No more fire particles.
I decided to make the fire out of sprites instead of using particles. Mainly because when I get to the point of adding magic, I'm gonna need the magic to be pixel art, Ice, rock, etc. Would be weird for Fire to be made out of particles when the others are manually pixeled.

Test ingame.

Adding perspective to the background tiles.
I was really tired of the background looking flat, so I had to do this at some point.

Objects on top.
With the new background perspective, you can have objects on the background.


Game has now controller support!!!
Make sure to wishlist the game and share your thoughs!
You can check the game on Steam.

Comments

No comments found for this post.