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Hey guys, what a summer, Progress has been slow, as usual lately :c
I had a big bug with the camera, not being able to see cutscenes, that was even in my backups, I though this happened after adding the new zoom feature that I'll talk about here.

First of all, I hope you had a nice summer!

Chains, continue of the new moving platforms, I made these chains to make them look fancier.

This way I can make tracks to see where platforms move in. (Never been a fan of platforms that fly in the air. Unless there's magic or similar.)

Fixed a bug where you would keep getting damage from being out of oxygen after you already respawned.

Experimenting with sticky stuff. (Inspired in Sonic&Knuckles)

Finished all Oni sprites c:
This took so long and I'm happy with the results.

Zoom mechanics.
Sometimes you need a good zoom to focus on what's happening, this was surprisingly easy to code, but then I found a bug in the camera...

Cutscenes stopped working out of nowhere, the code was the same, and it should work, but it didn't.

I managed to fix this error by changing a few things in the camera code, but took me a while to figure out.

New respawn animation.
Yep, I wanted something more interesting so I made this. The original animation was longer so I made it shorter.

The sword pickup was cool but took so long.

Frontflip/Roll
I think I can use this for a double jump animation.

And last, I got really burned with the Camera coding, so before continuing with the finishing of the tutorial. I made this rework on Cynthia.

Added the comparation to the old one. I wanted full blooded Orcs to be way bigger, since Zoria is only half orc, and she's pretty big already.

Here's a comparation with Zoria.

I hope you have a great time, and thanks a lot for all your support!

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