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Hello there everyone, It's me. (Not like it could be someone else.)
Been trying to get back in track with my dev rythm. Kinda harder than I though. And feels like you get into something new just after getting out of other. #LIFE
Been focusing mostly in doing Mynx sprites (Tutorial Boss) Taking quite a long time, doing sprites is always fun.

Just some wall blocks for bonus rooms. (I currently removed access to this rooms since I'm waiting to have Carry mechanic done.)

Carry mechanic.
This is something some of you already know about, adding the hability to carry objects you can find around, as Rocks, keys, etc.

This new mechanic is meant to be for puzzles mostly. And to be able to carry objects around for quests.

Dhorgos tutorial dialogues.
Not just for tutorials, but as a way to talk with the player without having to pause the game in a cutscene.

https://www.youtube.com/watch?v=eff7jkPCTnY

Here's a video testing the Boss fight with new sprites.

And, here's a showcase of some sprites for Mynx.

I almost have enough sprites of Mynx to be able to play with her :D
(Imagining some DLC to play as her, or just a skin change feature.)

Bamboomb explosion.

Darcey Smith remake.
I remade Darcey quite a bit, tried to make her more manly. But keeping her essence.

Here's her first design.

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