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Isaiah sits on the branch of the very-big-tree with the golden sword in its lap, the tower rumbling one final time. Its feathers rustle and shake, quivering as the construction, reaching high, high up towards the sky, comes to a halt, being high enough to reach the global ambient winds that span the world.


The lights of many colors come to return to the roost, the uthra, all of them, fly up, sensing its beckoning.

 

 

[New Area Added]

Floor {100}

The one-hundredth floor of the tower dungeon. It is currently empty.

Capacity: {202} Monster-Points 10 TRAPS

(The next sub-boss/challenge room will be available in {05} floors!)
(The next boss arena will be available in {00} floors.)

 

 

Isaiah looks at them all as they gather. They’re all different colors, sizes and shapes. All of them are different in their talents and skills and individualities. There are many colors of life present here and many more colors left down below in the graves.


Without further comment, it lifts a hand into the air.


“Ah, fuck…” says Red.


“What?” asks Crystal.


“I have neglected you all for too long,” says Isaiah. “It was foolish of me to not offer you a shield, when sending you out into the dark reaches.”


A glow encases its hands and then swirls around the uthra.

 

 

(Isaiah) upgraded all (Uthra{01})(Uthra{02}) to [Uthra{03}]

 

(Isaiah) upgraded all (Uthra{04}) to [Uthra{05}]

 

(Isaiah) upgraded all (Uthra{05}) to [Uthra{06}]

Cost: {50} SOUL / {1700} EXP

 

 

All of the smaller ones shift and change, undergoing a significant development of body to that of a stage three uthra, falling down to the grass of the roost as their wings struggle to grow as fast as their bodies.


All of the level fours shift to level five.


Red alone shifts to a level six version of the worker entity, her body stretching out further still, moving on to the proportions and size of a fully-grown adult human, barring her wings and constant crimson aura.

 

 

New Ability - [Significant Divinity]:

  • This worker-entity is directly tied to the holy manifestation of the dungeon. Allows it to teleport anywhere where the name of Isaiah has been uttered.

 

 

Isaiah watches them all change, growing into their bodies, as it were. The uthra look themselves over in confusion, some of them instead opting to look at Red, who is certainly the odd one out here, being as long and slender as Isaiah is.


“Things are changing and I find that my foolishness is the only constant,” says Isaiah, looking them over, before glancing down at the sword again. “The tower has reached floor one-hundred and yet…” It looks up towards the sky. “We are nowhere near the gods.”


“Don’t worry,” says Crystal, shaking himself out. “We’ll get there. Construction is going well and I’ll really be able to speed up now.”


Isaiah nods. “Thank you, Crystal.” It rises to its feet, holding out a hand to help Magenta up to her feet. She’s grown too big for her robe that she always wears, tearing it and getting stuck in a mess of strings. “My apologies, Magenta,” it says. It hadn’t considered this obvious issue before transforming her. “Teal. Please make a new robe for Magenta as your highest priority.”


“Sure thing,” says Teal. Magenta mumbles something, never being much of a talker.


“There is a flaw with my design for the construction of the tower, we will speak of this in a moment,” says Isaiah. “But for now, we must focus on the troubles at hand.” It places the blade of the sword down into the grass, looking off over the side of the tower towards the distance. The human city is aglow, full of men and women at furious work — a disturbed hive. “Spring has come to an end now,” says Isaiah. “And it seems that we have come unto a season of blood.”


“I think we handled it well so far,” says Gray. “Isn’t everything fine now?”


“No,” says Isaiah. “The humans are still coming. They will continue to do so, and I have realized the folly of my thinking,” says the entity. “I have been too concerned with a problem here, an issue there, a trouble here, instead of focusing on the deepest root problem itself — the gods,” says Isaiah, rising up into the air and gesturing for the uthra to follow it. “Thankfully, I have at least a hint of foresight within myself,” says Isaiah as they all rise up into the clouds.


Several experience windows appear, signaling failed dungeon incursion attempts, likely because of the suddenly rising difficulty.


They all hover above the tower, straight above the roost and look down towards it.


The white, central tower stands in the middle of the round, floating island and three segments protrude from it. All three of them are external islands with sub-towers, connected to the core-tower via two straight, stiff bridges, at the bottom and the top of each section. All three of them slowly orbit, rotating around the tower in a perfect circle on the rail mechanisms that Isaiah had told Crystal to install. Segment seven, comprised of floors seventy to eighty, spins rather quickly around the tower. Segment eight, comprised of floors eighty to ninety, spins somewhat slower around it, extended further out on long, spanning bridges. Finally, segment nine, comprised of floors ninety to one-hundred, the final island, spins the slowest, its bridges also shorter.


“We, I, have been creatures of this human world for so long,” starts Isaiah, its massive wings easily holding it aloft. “That I have become unknowingly bound to the shackles of human thinking and logic.” It looks at its pearl-colored hand, the colors of the uthras contrasting behind its talons against the storm clouds in the distance. “I have been unable to see beyond it. My design was for a tower to reach the gods and so, I set forth with bricks and stone, to have you all build, as if I were a human.”


Isaiah looks down through its fingers, staring at the tower and the pieces of it that move in synchronized unison.


“— It’s a clock,” says Orange, realizing, looking at the view of the tower from a perfect angle. The longer segment moves, ticking as if it were a minute hand of a clock, as the fastest section makes a full rotation of the core tower.


“Indeed,” says Isaiah, lifting its gaze towards the heavens. “It is.” Isaiah looks at the uthra. “We will never appease the humans, appease the witch, appease every chirping, squeaking mouth that hangs down below my tree,” says the entity. “My heart yearns to feed, to shelter and to nurture them all. But my scarred hands know that they will bite and claw if I continue this foolishness.”


“Are we finally going to kill them all?!” asks Red excitedly, flying in closer. Her hands are clenched in excitement.


“No,” replies Isaiah, looking around the world. “However, we will send a message.”


Red looks at it and then sighs. “Oh… and what’s that gonna be?” she asks. “’No more free hugs’?”


“No,” repeats Isaiah. It lifts a hand, pointing the sword past Red and down towards the tower that moves and ticks away, a perfect clock, visible from the sky, from the heavens. “My message is one that is written in your spirit, Red,” says Isaiah.


A glow escapes the blade, drifting down around the island and the tower, encapsulating it in a wash of dungeon-magic.


A loud, audible ticking comes to their ears.


“Time is the only thing that any of us have and it is so dearly precious. I am sick of wasting it by climbing to the gods,” it says. “- I want them to come to me. But I know that they will not.”

 

 

[Dungeon]

Sub-Attribute [Seasonality] has been applied to the HOLY-TOWER

 

 

[CLOCK-TOWER]: Time is ticking. The clock-tower continues to work, its massive mechanisms signaling the end of every single passing moment that might one day collect into a full season of life.

Effect: Creates a new GLOBAL-QUEST [FINAL CORE] that is offered to every member of a sentient race

 

 

[Global Quest]

FINAL CORE

Difficulty: EXTREMELY EASY

Description: The grand tower of Isaiah seeks to bridge the gap between the heavens and the mortal world within this year of life, so that joy, sanctity and hope might be restored to the lives of all living beings.

The world must change.

Objective: Speak the name of Isaiah.

Reward: Your soul will be saved, as will your days upon this mortal world.

 

 

Red whistles. “That’s pretty dramatic,” she says. “But don’t you think that they’re gonna be mad about this?”


“I expect them to be,” says Isaiah. “But what difference does it make?” it asks. “They are already mad.” It looks towards the sky. “This way, I will be strong enough to keep you all safe from them,” it says. “And I will be strong enough to keep them safe from themselves.”

 

 

Grand Icon

The name of Isaiah has been uttered in a far away place.

+910 EXP

 

 

Grand Icon

The name of Isaiah has been uttered.

+310 EXP

 

 

Grand Icon

The name of Isaiah has been uttered in an extremely far away place.

+1678 EXP

 

 

Windows appear all around itself, dozens of them, hundreds of them, as people all around the world, perhaps in confusion, utter the name of Isaiah.

 

[Level Up!]

  • You are now a level {17} dungeon-core!
  • You are now a level {18} dungeon-core!
  • You are now a level {19} dungeon-core!

SOUL: 58/58

EXP: 477/1300

[+03 Ability point]

You may choose {04} new abilities.

 

 

Experience-points flood in, generating a constant stream of levels.


Isaiah stares down at the spinning clock-tower, signaling the presence of the limited capacity of life. It comes and it goes so fast, does it not?


It’s time to stop staying in the middle, trying to play it safe forever and to use this chance at a new season to make the most of it.


Summer has just begun and it will, just as quickly, come to end.


Isaiah will not waste another season. It will deal with the witch. It will deal with the humans and it will deal with the gods.

 

[Level Up!]

  • You are now a level {20} dungeon-core!
  • You are now a level {21} dungeon-core!
  • You are now a level {22} dungeon-core!
  • You are now a level {23} dungeon-core!


Comments

Undead Writer

Thanks for the chapter!! Can’t wait To see what comes next!

Philipp Gawol

An ability to float around is basically mandatory at this point. Also, Isaiah couldn't have picked a more ominous iconography. Especially since the entire purpose of the damn thing is just a gigantic piece of magic clickbait.

InfernalDrake

Wow. Just wow. If this world is analogous to Middle Ages Earth population wise, then even if only 1% of the population said his name once, that’s still 3-5 million exp he just earned. And odds are he’s going to be talked about by A LOT more than just that for much longer. Did he just max his level in one go?

Anonymous

God damn, you never disappoint. Thanks for the chapter!

Alex Iskandar

A magic clickbait!? Damn, I never thought of that but now you said that, hahaha yeah that's what it's basically is right? LOL

Julian Hinck

can we vote for all the perks?

Gavin Lawrenson

I hope he gets a perk to mark people who enter the dungeon with evil intent to not gain access to mercy and possibly a damage over time effect or at least auto-detect their location to find the witch etc.

Anonymous

Max out all the perks! ...except traps, nobody likes traps.

Anonymous

At the end you wrote twice, that she became a lvl 21 dungeon core

DungeonCultist

hanks for reading! Ominous? Doesn't seem ominous at all. A giant death clock, visible from the sky? Seems a-okay to me! Let's not worry about it =)

DungeonCultist

This continent has about a bit less than 3 million people, give or take. It's going to be a bit juicy for sure... :x

DungeonCultist

This would be a fun specialization of the mercy ability. Maybe we can do something like that. Hmm =x