Heroine Rumble 2 v0.19 - size difference build (Patreon)
Published:
2024-03-05 05:05:16
Imported:
2024-03
Content
Download HERE.
Another rather smallish hotfix-like build. But rather than calling it hotfix hotfix might as well call it v0.19.
Changelog:
- Fixed grab from equipped item not working
- Fixed characters not placed into the center at end of a match
- Fixed some IK animation problems
- Fixed a possible save/loading bug
- Clicking on locked grabs now shows the grab name on bottom
- Fixed changing Signature grab not affecting the selected signature grab on the grab list on left
- Getting grabbed or starting a grab now clears input queue/buffer
- Knocked out recovery time is now slower based on how many teammates you have on the same team
- Reduced AI likelihood to pick up equippable items
From IK Hotfix build:
- A crash when viewing/using grabs with restraints
- Fixed grab animations from the hr_ff_animations.json missing IK pole data, like hr_lick_downed
From IK test build:
- Added inverse kinematic system to help patch up grab animations when the character sizes are different
- Added IK data for many of the games grabs, the ones with IK enabled are labelled with (IK)
- Experimental: Body Size slider range to 0.85-1.15 from 0.95 to 1.05
- Made the unlocking prompt less intrusive
- Clicking on locked grabs will now show a preview of the grab on the right
- Grab attacker now receives the AFTERGLOW status just like grab targets do after climaxing
- Exhibition missions above a certain level of difficult now rewards Essence in addition to other rewards
- Essence Fragment no longer purchasable
- Limited random outfit unlocking after each match to dresser-able clothing instead of everything
- playing grab-resist animations should test for outfit breaking too
- Fixed simple graphics mode not working on icons
- Fixed a graphic glitch affecting icons in certain intel-cards
- Fixed the red light glow graphics glitch that affects certain amd cards
- Fixed some vibrator grabs missing .selectable = false flag
- Fixed DEFEAT dialogue not triggered if the unit is defeated
- Fixed START_SIGNATURE_GRAB_ON_VICTIM dialogue not triggered correctly
modding:
- Added NECK slot to list of possible breakable outfit slots
- Added method for modders to introduce custom items to shop, see data\_versus_mode\game_datas_merchant.json