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New patch that adds purchasable elixir that resets your character level, added 1 new fm grab, and bunch of bugfixes.

Changelog:

  • Fixed AI joining an existing grab wouldn't select a grab to use
  • Fixed AI in existing selecting grabs for the other attack when that other attacker joins (aka when player tries to grab an enemy that's already grabbed, the grabbed attacker picks grab instead of player)
  • Fixed another bug causing possible sliding around around when grabbing
  • Using ability that reduces target HP to 0 and grabs it now causes the target to start KO recovery
  • Its now possible to un-select abilities by dragging the icon outside of it's initial box
  • Fixed issue where the list of grab moves for the opponents no longer appears when you click the magnifying glass.
  • Fixed can't export Grabs anymore
  • Added "Elixir of Rebirth" that resets level to 1, purchasable in shop
  • Shop stock now resets once every 5 turns
  • Added new "fm_lying_bj" grab
  • Added a "Load" button
  • Grab _invincible flag (set by Signature grab) is now reset when target ends in a device by itself
  • Updated item icon behavior: left mouse button down then move mouse = drag behavior; left mouse button down then button up without moving mouse = open item context menu behavior;
  • Removed "corruption_tree" from random units so "ability_pp_growth" is no longer a level up option. There will be other means to acquire "ability_pp_growth" in the future

Modding:

  • Fixed an issue with .grabFilter.preferredTypes not working properly
  • Fixed an issue with GrabEffect .autoPickGrab can cause AI grabs to softlock if no valid grabs are found

Comments

Anonymous

Can you make the character's voice louder?