Hunt and Snare - r30 - Captain Krakel Ahoy! (Patreon)
Published:
2022-11-25 21:37:00
Imported:
2023-02
Content
Windows / Linux / OSX:
https://ruffleneck.itch.io/hunt-and-snare-r30/patreon-access
Steam Beta Password: (not needed)
(See https://www.patreon.com/posts/steam-guide-and-22354445 for more information)
Current version: r30 (for Windows / Linux / OSX)
r30 Changelist:
- NEW - Hare Species Preview - You can meet a hare captain (species preview) on Kizan. She is located somewhere at the beach here for the first encounter;
- NEW Additional Acts - Captain Bimmy acts; 1 for player with vagina, and 2 for player with penis.
- Added additional dialogue for Captain Bimmy’s bosun Wellers and Kess regarding new Bimmy’s AAs and Ash-Tongue.
- Changed logbook, map, and inventory to allow toggling each other.
- Changed default controller mapping for Follow to button 2 (same as reload) instead of shoulder button.
- Changed autorun input on controller from left stick to dpad down.
- Changed autorun to not cancel when movement is detected.
- Fixed Horveek’s Guards being a bit too busy with rumors about sexing Horveek (when player actually didn’t sex Horveek)
- Fixed Ship containers having identical IDs.
- Fixed aiming toggling sprint.
- Fixed Ful statue conversations appearing visited for older characters.
- MODDING; NEW - <<cloneAsCrew>> command to turn an NPC into a follower with ability to set conversation node override with <<cloneAsCrew charactername.nodename>>. Releasing from the crew will allow the NPC to respawn in its normal locator.
- MODDING; Added variables to get names, genitals, etc, from either current follower OR currently talked to NPC.
- MODDING; Added minCount and Time options to spawners.
- MODDING; Added {currentLocation} to read where the player is at in conversations. It is based on existing map locations.
- MODDING; Fixed spawning Spirit bytes as crew issues.
How to play:
- Please see the game main menu for the How to play -section.
- Press F9 to submit feedback and bug reports.
Known issues:
- Camera minimum distance allows you to look inside actors currently.
- Currently there is only one male and one female voice, so if the player has voice A and prey or NPC has voice A, it can be a bit confusing. Later on we’ll expand options, and have a unique voice set for the player so there’s never two identical voices overlapping.
- Weapon equip/unequip is a temporary flip only.
- Camera may spin or controls may be unresponsive if a controller (or a device that is being considered a controller e.g. an ergonomic mouse) is connected that has a joystick axis at a non-zero position and controller support is enabled in the options.
- Abnormally low frame rates for systems that meet minimum requirements on Windows may be caused by a missing Visual C++ Redistributable 2017 package. Download the x64 package here: https://support.microsoft.com/en-us/help/2977003/the-latest-supported-visual-c-downloads#section-2, install, restart, and try again.
- Some new decorations are capable of pushing you through the terrain somehow. Ever this occurs please report using the in-game feedback reporter (via Esc menu or F9).
Note: Minimum requirements:
64-bit processor and operating system
Processor: Quadcore, 2.8Ghz
Memory: 4 GB RAM
Graphics: Nvidia 1060 or AMD equivalent with Shader Model 4.6 (DirectX10.1 or OpenGL 4.1
Storage: 5 GB available space
Happy huntin’! <3
~ Ruffleneck