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Windows / Linux / OSX:

https://ruffleneck.itch.io/hunt-and-snare-r30/patreon-access

Steam Beta Password: (not needed)
(See https://www.patreon.com/posts/steam-guide-and-22354445 for more information)

Current version: r30 (for Windows / Linux / OSX)

r30 Changelist:

  • NEW - Hare Species Preview - You can meet a hare captain (species preview) on Kizan. She is located somewhere at the beach here for the first encounter;
  • NEW Additional Acts - Captain Bimmy acts; 1 for player with vagina, and 2 for player with penis.
  • Added additional dialogue for Captain Bimmy’s bosun Wellers and Kess regarding new Bimmy’s AAs and Ash-Tongue.
  • Changed logbook, map, and inventory to allow toggling each other.
  • Changed default controller mapping for Follow to button 2 (same as reload) instead of shoulder button.
  • Changed autorun input on controller from left stick to dpad down.
  • Changed autorun to not cancel when movement is detected.
  • Fixed Horveek’s Guards being a bit too busy with rumors about sexing Horveek (when player actually didn’t sex Horveek)
  • Fixed Ship containers having identical IDs.
  • Fixed aiming toggling sprint.
  • Fixed Ful statue conversations appearing visited for older characters.
  • MODDING; NEW - <<cloneAsCrew>> command to turn an NPC into a follower with ability to set conversation node override with <<cloneAsCrew charactername.nodename>>. Releasing from the crew will allow the NPC to respawn in its normal locator.
  • MODDING; Added variables to get names, genitals, etc, from either current follower OR currently talked to NPC.
  • MODDING; Added minCount and Time options to spawners.
  • MODDING; Added {currentLocation} to read where the player is at in conversations. It is based on existing map locations.
  • MODDING; Fixed spawning Spirit bytes as crew issues.

How to play:

  • Please see the game main menu for the How to play -section.
  • Press F9 to submit feedback and bug reports.

Known issues:

  • Camera minimum distance allows you to look inside actors currently.
  • Currently there is only one male and one female voice, so if the player has voice A and prey or NPC has voice A, it can be a bit confusing. Later on we’ll expand options, and have a unique voice set for the player so there’s never two identical voices overlapping.
  • Weapon equip/unequip is a temporary flip only.
  • Camera may spin or controls may be unresponsive if a controller (or a device that is being considered a controller e.g. an ergonomic mouse) is connected that has a joystick axis at a non-zero position and controller support is enabled in the options.
  • Abnormally low frame rates for systems that meet minimum requirements on Windows may be caused by a missing Visual C++ Redistributable 2017 package. Download the x64 package here: https://support.microsoft.com/en-us/help/2977003/the-latest-supported-visual-c-downloads#section-2, install, restart, and try again.
  • Some new decorations are capable of pushing you through the terrain somehow. Ever this occurs please report using the in-game feedback reporter (via Esc menu or F9).

Note: Minimum requirements:

64-bit processor and operating system

Processor: Quadcore, 2.8Ghz

Memory: 4 GB RAM

Graphics: Nvidia 1060 or AMD equivalent with Shader Model 4.6 (DirectX10.1 or OpenGL 4.1
Storage: 5 GB available space

Happy huntin’! <3

~ Ruffleneck

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