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Windows / Linux / OSX:

http://www.mediafire.com/folder/3asnjp0nglszf/r5.25%20Preview%20build%201

This build is available simultaneously on Steam on branch r525_previewbuild_1
(See https://www.patreon.com/posts/steam-guide-and-22354445 for more information on how to change branch on Steam)

Current version: r5.25 Preview build 1 (for Windows / Linux / OSX)

New in r5.25 Preview build 1:

  • Reworked character controller and shooting mechanics (fully third person).
  • Sounds have been replaced at least 99%, and sounds have been added to several things that were missing one, including prey yelps, and there are now different ambient music in different places.
  • There's a seasonal event which will run until 15th day for a late xmas present <3
  • Chests and loot has been added all around the island (note that some items don't do anything yet, e.g. dyes).
  • Player equipping has been added (crew equips will come later, and gun has unlimited ammo).
  • You no longer start with gun and you'll have to go get it from Sterling now.
  • New quest with cartographer with a reward for everyone and a MxF act for characters with penis. The quest is a long term quest and you'll have to travel all around the island for it. It's definitely more work for existing players because it's the new thing to do, but it's more balanced for anyone starting a new game and having to travel to places to begin with ^^
  • Some new and old NPCs appear only at night while others only at day time.
  • There's 6 new npcs in total, some of which expand the lore.
  • NPC spawning system is changed, more optimized, and spawns all four sex combinations which is also customizeable in options.
  • You can access the ship deck through the Bosun, but for now it's primarily for storage.


Coming in r5.25 Preview build 2 (Some of the planned features, more info later!):

  • Proper item information overlays (e.g. hover information to tell you what some items are, expand item lore, and communicate placement better).
  • Ship crew members (including MxM act).
  • Equipping items (hats and piercings like for player now) for the crew members.
  • Certain items will appear in acts also.


How to play:

  • Use WASD to move.
  • Press CTRL to toggle sneak.
  • Hold SHIFT to run (Can be configured to be a toggle in Main Menu).
  • Hold E to talk to characters, ask character to follow, capture, or to interact with act locations.
  • Hold M to show map in game.
  • Press Q to equip and unequip rifle.
  • Hold RMB to aim with equipped rifle (Can be configured to be a toggle in Main Menu).
  • Press LMB to shoot with equipped rifle.
  • Press R to reload equipped rifle.
  • Press I for inventory.
  • Hold LMB or RMB to rotate in an act, Showroom, or Character Creator.
  • Press SPACE to progress full acts (only available in Showroom for now) or to end acts.
  • Hold SHIFT and use Mouse Scroll Wheel to move the camera vertically in acts.
  • Press F1, F2, F3, F4, or F5 to change quality settings while in game (F1 for Low, F5 for Supersampled).
  • Press F9 to submit feedback and bug reports.
  • Character Creator: Press LMB on the + button in the color picker to save a color.
  • Character Creator: Press RMB on a saved color in the color picker to remove it.
  • Character Creator: Use Mouse Scroll Wheel to zoom in and out on a body part while hovering the mouse over it (e.g. Head, breasts, crotch).

Known issues:

  • Camera minimum distance allows you to look inside actors currently.
  • Piercings do not appear in acts.
  • Showroom and Character Builder scenes have missing UI SFX.
  • Ambient music may start/stop when you don't expect it to.
  • Currently there is only one male and one female voice, so if player picks a voice A and prey or NPC has voice A, it can be a bit confusing. Later on we’ll expand options, and have unique voice set for player so there’s never two identical voices overlapping.
  • Weapon equip/unequip is a temporary flip only.
  • Juin’s book doesn’t open and she just fingers the top of the book cover.
  • Jiggle effects do not work very well on low framerates.
  • Starting a game when you were last autosaved on a rock may start you falling or inside of the rock. You should be able to jump out, but if you are pushed underground wait for about 10 seconds, exit to menu, and return. Your saved position should be reset when in a invalid position when loading the map.
  • Camera may spin or controls may be unresponsive if a controller (or a device that is being considered a controller e.g. an ergonomic mouse) is connected that has a joystick axis at a non-zero position.
  • Abnormally low frame rates for systems that meet minimum requirements on Windows may be caused by a missing Visual C++ Redistributable 2017 package. Download the x64 package here: https://support.microsoft.com/en-us/help/2977003/the-latest-supported-visual-c-downloads#section-2, install, restart, and try again.

Note: Minimum requirements:

64-bit processor and operating system

Processor: Quadcore, 2.8Ghz

Memory: 4 GB RAM

Graphics: Nvidia 1060 or AMD equivalent with Shader Model 4.6 (DirectX10.1 or OpenGL 4.1
Storage: 5 GB available space

Happy huntin’! <3
~ Ruffleneck

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