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Hello everyone! 

After  my long bad time pause I'm totaly exited to do renders and modeling again! But I had really lot time to think about what I do and what I wanna do...  I wanna photorelisitc shots, with model able take any human pose or motion... with enough detail to be able make close shots with jaw droping details, with beautyfull eyes and teeth, skin, muscle flexing and bone shaping under skin how it should...that's the goal. How to get it?

Well, it was nice to just use some DAZ model and spare some hours making own model ...but now I had to spend lot time fixing all the issues the model have every single time I wanna do posing... Thats not the way. 

It's time to take all the knowledge and experience I gained in past years to make "own" model.  Something crazy realistic, but also simple to pose and fun to work with... 

How to begin? SImple, with bones .. But our DAZ model got bones mishai... No folks, our DAZ model got some joints with gizmos which you move and pray to look real... We need skeleton to begin with, skeleton which will do anatomy check for every move for us, so we dont have to do it anymore...skeleton which will help us understand where pivot point of each bone is and how bones should move naturaly. To be majestic, lets call it "motion apparatus" 

I wanna share every step, because someone may be interested in it, or even is also doing some 3d and it will also keep you updated on how close we are to perfect model... and yea unsuprisingly it will be called Agnes. :D



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