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Hello everyone!

This pack of ambiences was composed for a collaboration with Loot Tavern (Helyana's guide to Monsters), however, they are (very) late on their project and need some extra time for the FoundryVTT integration and pdf creation so I'm sharing my part unilaterally. I will share their part later when it's available. Probably several PDFs at the same time.

For this project, I made five ambiences based on the scenario they imagined. You can see two images below (WIP images!). A dreamholder is less powerful than a Beholder, or at least this one. The scenario supposes a fight in a train, with ethereal sounds and ambiences. I grabbed this occasion to make alternative versions : Haunted, Ghost, Nightmare. I reimported a few SFX I made back in the days for my "Time Temple" ambiences and reworked them. These sounds are quite niche but I think they'd do great effects on your players! (as do all niche ambiences).

Ambiences

  • Dreamholder Train (Nightmare)
  • Dreamholder Train (Nightmare,Timer)
  • Dreamholder Train
  • Ghost Train
  • Haunted Train


Path

ambiences\medieval\dreamholder train


Don't forget that Filip is joining the Patreon this week and we will share 8 additional songs as well as an "adventure theme" of 30 minutes of music each month!! Check that post to get more info.

Thanks and have fun !

Files

Comments

Rob Leonard

Although I don't have much use for 'train' ambiences in my game, the train SFX are thankfully muted enough that I can see using these for other scenarios like: - A dwarven mine with lurking monsters (dwarves pushing a mining cart nearby) - A haunted dwarven mine where the 'echos of mining' linger (I'll probably add a 'distant' blacksmith SFX/ambience to make it more plausible) - Some location on the plane of Mechanus (I'll probably add some occasional 'gears' SFX) - A scene with large machinery in the background Looking forward to hearing Filip's work. :)