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Wanted to get a demo out to you all but didn't have time to finish wrapping up the code. Plus, I fell too behind on comms since this month ended up being way more hectic than I thought it'd be. So for October I'm going to try and wrap up my animated comms and then also get some more work on Mythra and Palace of the Goddess done. 

So far, I've added a blade attack. As of now, I'm not sure if I want it to just be a melee attack you can kind of spam to build up a bar for a more powerful attack, or if the blade attack itself should need to be charged in order to use it. I'll decide on something and have you all play test it to figure out what you'd prefer. I also have the base pose of Medusa. She will have a few animated attacks. I plan to have the bosses focus on different strategies. Medusa specifically will be focused on a more balanced style of bullet hell attacks and big screen attacks where you need to move in specific positions to avoid them. 

I'll show you all more when I have the chance to. Sorry I wasn't able to finish the demo in time for this month. I'll also have a bit more progress on the Goddess offering segments next time as well. I will do my best.

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Comments

Archknight7

No demo? No worries! You've got so much to tackle, it's understandable that things will have to slow down because of it. Even then, I'm good with the updates that are here, and I'm excited for whatever you've got in store. No matter the timing for it. Sorry for you struggles, and I hope your situation improves. Always rooting for you, show em why you're top of line! Thoughts on the melee attack: I like the idea of it being charged better. I feel that it would be a way to balance it out with shooting especially if it is the stronger attack. Maybe giving it a cooldown instead of charging might be good too?

countmoxi

I appreciate your patience with things and kind words Arch. I hope you continue to look forward to things 🙏 As for the melee attack, I think I like it being an attack that builds your meter up for a stronger attack. The sword animation I have now is pretty quick, so it doesn't feel like that strong powerful attack. So I like the idea of the risk of going in for melee attacks and then rewarding that with a bigger more damaging attack. But I'll play around with things and let you all decide if it feels good to play 👌

Archknight7

You're welcome Moxi, I appreciate your continued efforts in the superb content you create in kind. Love the sound of that idea for the melee! It'll be interesting to see how it plays. As always I'm looking forward to what's next!

Daddy Swaggums

So does Medusa just have green nipples?