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It's been a while, huh.
Here are some head-ups regarding the upcoming posts.

  • To avoid spoiling everyone, the illustrations in the art and "Update icon" posts will be censored until rewards are sent next month (Avoid my twitter until then too).
  • If you don't care for spoilers, you can find the art in the post galleries (after the filler pics) or in the zips at the bottom of the posts, as usual (public res).
  • I made too many tiny variations for these first two scenes (total of 159 for the first & 143 for the second one, coming on Monday), so for a more pleasant experience, only a curated selection that progresses as my previous Updates will be posted (down to 36 variations from the game's 159).
  • I'm planning for the $5 tier rewards to also only include this curated selection. Once you can see the rest of the variations in-game early March, please let me know if you'd also be interested in the other variations, no matter how tiny the differences are.
  • I feel that making all these tiny variations was not worth the colossal amount of time they took to create, export and implement. I could have made 2-3 Updates in the same time each Scene took, so I'm planning to play it smarter in future scenes and keep the number of variations to a less insane level.
  • The second Scene for this month will drop on Monday and feature a new character.


And that's about it! Once again, thank you for sticking with me during this short drought of content. I'm happy to be finally back to making content regularly, and I can't wait to see what you all think of the first build early in March, simple as it may be.

Until then, it's back to work for me, cheers.

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