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This article talks about some of the caveats of open bus execution that surface due to a couple oddball instructions in the 65c186 instruction set.

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RGME Article #12: Open Bus Shenanigans

In my latest video about the Cloud item swap glitch in Super Mario World, I discussed how it requires the SNES's CPU to execute from "open bus"--a term reserved for the memory region where no hardware is mapped.

Comments

Anonymous

The images in your article seem to have died :( Fortunately the alt text is showing up.

rgmechex

I originally thought we had an internet outage here, but apparently restarting the modem has fixed everything.

Alex Hearn

In the article you say "ultimate what value" but I think you mean "ultimately what value".