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Part two of the Super Mario Bros. glitch levels miniseries! In this video we look at why glitch levels are even possible to load in the first place. There's a lot more levels than just a watery 6-2 that exist if you look hard enough.

This video releases with a big list of level maps I created with a script, which includes all of the glitch levels. Feel free to browse through them at your own leisure. The levels with glitched tile data will be looked at in the next video.

Link to the level maps: https://rgmechex.com/tech/smb1levels 

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Why is level 9-1 an underwater version of 6-2? Why can you load a version of 1-4 that is underground and full of Bloopers? It's all explained right here. LINKS Twitter (updates): https://twitter.com/RetroGameMechEx Patreon (support): https://www.patreon.com/rgmechex SubscribeStar (support): https://www.subscribestar.com/rgmechex Discord (discussion): http://discord.rgmechex.com INLINE LINKS Access Glitch Worlds in Super Mario Bros. via NES Tennis: https://youtu.be/hrFHNgJlJSg Super Mario Bros. disassembly: https://gist.github.com/1wErt3r/4048722#file-smbdis-asm-L4460 Level Maps: https://rgmechex.com/tech/smb1levels/

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