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Another entry into the AVFX series, we take our for look into something on the Sega Genesis! Turns out this system had its own fair share of raster effects, so let's see how some of them were implemented in Castlevania Bloodlines.

At the end of the video, I mentioned that I opened a form for submitting ideas for future AVFX videos--you can find a link to that form right here! This will hopefully keep all the suggestions I've been getting in one place where I can see them more easily!

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Sega Genesis Raster Effects Explained - Audiovisual Effects Pt. 05

Castlevania Bloodlines for the Sega Genesis has a few fancy graphical effects that may have caught your eye. How do they work and how are they programmed? It's all explained right here. AVFX SUGGESTION BOX FORM https://forms.gle/z9g9X9xRZsTef2pc8 Use the above form to submit ideas for future AVFX series videos! LINKS Twitter (updates): https://twitter.com/RetroGameMechEx Patreon (support): https://www.patreon.com/rgmechex SubscribeStar (support): https://www.subscribestar.com/rgmechex Discord (discussion): http://discord.rgmechex.com

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