Weekly Update (Patreon)
Content
ART
The goal was to finish as many outfits for the Absolution Crew/Marines as possible. We have started working with modular parts so every finished outfit would become multiple ones later on for different characters. We finished the first batch for the female ones.
These outfits are currently divided into different categories, but these can be modified later on. These categories currently are: Official, Formal, Combat and Pilot.
As you can see the Combat outfit will become quite modular, while the Formal and Official (Commander's) not so much.
- Finished the Commander's Outfit (Inner Part)
- Finished the Commander's Outfit (Outer Part)
- Finished Marine_Outfit_01 (Combat)
- Finished Marine_Outfit_02 (Formal)
- Finished a bunch of militaristic accessories for the Marine_Outfit_01
ANIMATION
- An end loop was added to all CG art scenes
- Prepped and imported Female Marines to CaniaeFemale 3/4 Front rig
- Setup skins for Maeve, Amara, Cassandra, & Sam.
CODING (BUGFIXES)
-Fixed Duplication Bug
-Fixed a collision bug where the character can stand on wall torches
-Updated the option to use character colors on CG art scenes
-Fixed a bug where some torches were missing their wooden bases
WRITING
- Dialogue for the following scenes have been finished:
T*tjob scene
Bl*wjob scene
Vanlen and Mast*rbation (ship variation)
- Brig dialogue (2 versions)
OTHER
- All Razorclaw Village Quests, Jobs and Events have been properly re-mapped and discussed.
Now, WHAT IS BEING WORKED ON?
ART:
A bunch of pretty big files have been in the works for quite some time already, and they will all be finished quite close to each other. These are:
Background: The Bridge
Background: Med Bay
Background: Maeve's Room
Background: The Hangar
Characters: Two new female marines and Three new male marines
Outfits: Male marine outfits and more variations for the female marine combat and pilot outfits and its accessories.
ANIMATION:
- Characters: Weighting, properly categorizing and animating all new female marine in-game models.
-Outfits: The new marine outfits are being prepped and meshed
- CG ART: Fixes and new loops are being added to some CG art scenes
CODING:
- CG art dialogue implementation and testing
- Adding an option to select a music player from the main menu
- Adding a tutorial for basic controls and in-game mechanics (testing phase)
- Planning/implementing combat mechanics and necessary reworks
WRITING:
- Mast*rbation CG Art Dialogue (Village variation)
- Keakrix and K CG Art 01 Dialogue
OTHER:
- More planning for new Razorclaw Village content
EXTRA:
The new Marine+ build will be uploaded later today.