0.5.1 delay (Patreon)
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Hi people,
I'm flying in two days and I still have several (travel) tasks to do before that. Launching 0.5.1 was unlikely before, but now it's just an impossibility.
The best thing I can do is to prepare my laptop as best as I can, to continue working over there. Last time I did that was when I was still working in my regular job, more than a year ago. It was slow and uncomfortable as fuck, sure, but Unity started and was able to load the game after much waiting so, eventually, I should be able to do some things like modifying dialogues and changing code.
It goes without saying that I won't be able to work as well as with my computer at home (two 27" displays, i7 7700, 32 GB RAM, etc). I spend 10 minutes for exporting Spine files with this beast, so I can't imagine what a i3 with 4 GB RAM will take, LOL... but as I say I should be able to add it... eventually.
Therefore, I expect releasing 0.5.1 throughout November. It won't have its own reward-tiered delay as a full version, so if 0.5 has turned public when I release 0.5.1, it'll be public as well.
And now I'll return to this baggage planning madness I'm into. ^_^
Thank you guys for your patience and support.