Home Artists Posts Import Register

Content

Just a small update to address some of the issues you guys have mentioned after launch.

Thank you for your feedback and keep it coming!

LoK Rebirth Demo(b)

Change Log
----------
Enhancements:
-Main character and Lust Demon dialogue lines are now in Aqua and Red, respectively.

Changes:
- You can now "run" (not animated yet) with left double-click.

Fixes: - 'Sound' menu accessible (was incorrectly called 'Options' before). - Guard's Post background, after Gate Keeper conversation, *should* render always now.

Comments

KodiakMight

The text color change was immensely helpful, and the "run" function was quite useful for quickly play testing other aspects. The sound options were also quite handy for the use of my headphones. All in all, a solid round of improvements. Can't wait to see what you all come up with next! This is gonna be awesome!

Anonymous

It runs super smooth and you guys made it immersive (In a fun way!) It's a super interesting way you're getting us into the story, and I love to see your designs in action! So far i'm super impressed!! Now, the only thing I found as a ''bug'' was the (Spoilers for those who didn't do demo yet!!) the lust demon and chieftain scene. Krystal was onscreen during the convo, blocking the view of the lust demon. (Not sure if it just glitched on me? Who knows XD) Also loving the music and alternative routes you made! Great work you guys!! :DD

Anonymous

Thanks for the praise and the bug report. :-) I thought I resolved that problem already, so I'll need to approach the busts showing/hiding in another way.

Anonymous

Thank you! Though I must say I'm not all that happy with the village theme. Is too repetitive, so we'll need to look for another one. :-/

Anonymous

In general, everything is very good. A good start. I would propose to change the controls a bit: if the mouse is right from the hero and the left mouse button is pressed, then the hero goes to the right constantly while the mouse button is pressed. Similarly, with the left side. Plus, you can move the mouse cursor to the left to the right, without releasing the button, and the hero will change the direction of movement.

Anonymous

I tried to implement that exactly, some weeks ago, with bad results. Probably due to the pathfinding plugin not working as expected. So if I manage to fix that first, I'll implement that no doubt. It was already suggested by one of our collaborators. Thank you!