Soonish(tm)... (Patreon)
Content
A new month has arrived. And as you may have noticed, no demo is here yet. Were as equally sorry for that, as thankful for your enduring support.
But enough is enough indeed. A lot of time has passed and even the excuse of needing to code everything from scratch will get old in due time. So, before that happens well give you, not a fixed date, but a nearly accurate period for when we think the demo will be ready. And thatll be around July 10-15th. Thats what I hope for, now that Im working full-time on the game.
No doubt, its a good thing that Theressomeonehere and VladimirRomanov are helping us with proof-reading and secondary characters. And Kuja is still drawing new things and hes well ahead of me! So, for the time being, I am the bottleneck. :-/
My main problem is that I envision aesthetic features that turn out to be harder to implement than I originally thought. I improve every day, of course, but even when everythings possible with time, thats a commodity I dont have the luxury to waste too much. Not now at least.
So, Ill make a deal with you people : well give you the frigging demo very soon and you give me another month to sort out problems and improve the game little by little, OK ? ;-)
Thing is, that was the idea from the start : LoK:R cant be developed from start to finish as if it was a visual novel. Its scope needs to be expanded in all directions, regardless of story progression, like the Bing Bang... :-D