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4.29 Update-----------------------------------------------------------------

Corrected the blood vessel normal effect of the right hand, now the right hand blood vessel is a raised effect

4.20 Update---------------------------------------------------------------

Inverted right hand normals, now right hand muscle bump is correct

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Contains Torso, Limbs, Genitals Normal textures~~~

/./..,.,LINK~~~~

The new Normal textures is mainly used to embody the bones and some necessary muscles, I hope the character looks more realistic

Attach a morph file to match the normal textures, they match the bumps of the skin exactly(its in Female Morphs)

The effect in the picture has not used any morphs that affect the muscles and body bump

You can modify the value of Diffuse Bumpiness and Specular Bumpiness to adjust the bump strength of the normal~~~~

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Please in Person atom  => Skin Textures => Normal

Select the texture load corresponding to the body part

You may not like the feeling of highlighting the skinny, don't worry, I will release a new normal textures later, it is mainly used to show the muscle part, the display of the bones will be weakened  *^_^*

Next~~~SOTR - Lara and Body Normals (Muscle)

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Comments

rabbit1qaz

please remove that dark shadow in normal tex under left breast, it break whole set perfection, and couse of it bumpines is very resstricted to low walues. I think that it would be cool to add v2 of textures with little less ribs and colarbone exposed.