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Yes, i know.. It is a rather wobbly leash, but i can not really get it better >_<

So anyway, i added story frames and some new animations from old devices used in MW.

On saturday it was mostly story framer generation , just business as usual. Added about 50 to 70 Vn frames and got the story a bit forward.

ON sunday i needed a new machine. But then i remembered the one device i used in MW which saw only one usage inside the third person minigame so i took that and added new animations for it. (not visible in the picture)
The machine in question is the one used for the alien plant and the android in the old third person minigame from MW.

The current state is that i want three things in my game before i can release the first public version.
1. Finish the freeing of the first prisoner by the player (all prisoners are female currently)
2. One additional location with some XXX content (the message palor)
3. Some new clothes to find in different locations. (rather easy task)

Will take a little while still but i do my best. Little steps... little steps >_<

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Anonymous

Can't wait to finally try this. I love your games, Kerni <3

Anonymous

Interesting, as for the wobbly leash, perhaps adding weight/gravity below it would cause it to behave properly?

Kerni

Unfortunately , it is not that easy. I had to switch from one solution to the other since my old solution does not work anymore at all. And this solution isn't really specialized in ropes, more in bendy things.