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Honestly, i shifted this one back quite a long time because i knew it would be hard to re-implement it again. But i did it. The hard part was actually the switching between third person and first person. (and still is due to a bug i need to resolve)

On Saturday i added all the scripts back in to make the placement possible... ohh how i love ray casts... >_<
Anyway , it will be just like with Milky ways, you can built in specific areas, and you need the machines in your inventory.
(I still need to create the 3d printer GUI... argss..)

On Sunday i created the machine above to test it all out. Then implemented it and saw that it worked (except for the one bug i need to tackle down)
What the machine does is... it is doing things. With someone willingly using the cuffs xD

Next weekend (or maybe during the week if i have time) i will tackle the one bug i have found and then fully implement the machine in the GIF (the animations are still missing)

Then i can continue with the story and.. soon.. soon.. i can make a built of the game (which will likely fail to compile due to some *********it ~_~)

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