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Slowly but steady towards a playable game.

On saturday i finally found a new 3d model for the repair robot since the old one was to large to fit into tight spaces where the play could place mines to disable the robots. I refitted it a little bit and gave it some logic and animations.
(I keep the big one in mind , i will use it for later)

ON sunday i continued with the story development and added some minor animations and new functions for the script. Furthermore i started to edit the char generator script from MW (The one in which you can set the body shapes) and i need to extend the functionality a bit since i have to display and sort about 99 Morphs /Blendshapes now.

So.. i will continue with the script next weekend and then i will also continue with the story. And then i need to create some AI life events later.
I knew it would take long to start off a new game but.. uff >_<

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Anonymous

It is unbelievable you were able to make two such big games by yourself and already starting third one. The grass looks cool moving in the wind. The bot looks cool as well (reminds me of SGA replicators). It just need to either move slower or faster animation so its legs don't slide over the ground. I know I'm nitpicking but such details makes the experience much better.