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This weekend was a mixture of many things.

I had to fix a bug in my VN creation framework (the flash thingy) which caused unity3d to mention that my function was too big... yes a function can be too big xD

Furthermore i added about 200 VN frames for the story (gif as evidence) and i also implemented some new animations for a new S*X position. (currently only used in the story need to create the generic event for this one later)

And.. thats about it. Just a causal game creating weekend >_<

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Hun73rdk

Keep up the good work

Daison

Looking forward playing the next update

haeftege

That looks like the 15% more:)