Home Artists Posts Import Register

Content


I have a tendency to overthink everything I do. In this case, I’ve been going over IDGM as I’ve begun trying to edit some coherency to the story and discovered one of my issues with the entire series.

Big ideas are fine, but tossing together a lot of big ideas into a blender and trying to sort those story threads out and intertwine them, balance them, and still produce an enjoyable story is pretty dang difficult.

IDGM is supposed to be as the title say a story about an Interdimensional Garbage Merchant, but my of love of post-apocalyptic stories bled through, then all these other issues that bounced around in my head. There’s a lot of story to tell in the IDGM universe and I want to tell them, but currently I’m not able to juggle a ton of different story lines and concepts about without tripping over my own feet.

Book 3 of IDGM is coming to a close, there’s only half a dozen chapters left most likely. After book three is done, IDGM will go on a hiatus and I will begin editing the heck out of the story to bring some sense and wrangle up the many, many dropped threads. I mean whatever happened to Zono and the shuttles Maya was going to fix or the massive mana battery that was inside the Hangy, or even the fight against oppressive dictators? Yup, too many dropped threads and I dislike dropped threads.

So, after book three I’ll begin rewriting IDGM from book one again and posting those edits onto Patreon. The gist of the story is still the same, but there are a lot of other stuff that I want to clarify or has been ‘retconned’ because I hadn’t thought of that idea at the time.

After book one of Brewer King is done, I will also be decreasing the updates to only twice a week. Mostly because I’m lacking time to fully write this additional story as I write IDGM and do other things. As things are, I’ve also been missing updates because I just don’t have the time to write or something comes up. The inconsistency of my updates is bothersome even to me and it’s better to have a fixed schedule rather than just random updates.

Brewer King also leans toward longer chapters so from quantitive POV it’s about the same words as IDGM. I have found myself also falling into the same pit as IDGM in Brewer King, too many ideas, too many concepts, too many plot lines that are becoming difficult to handle. I need to pull back a little and smooth everything out.

Therefore, things are going to look a bit scattered and there’s going to be a lot of rebuilding in the next few months. I want to publish IDGM, but it needs a lot of work to get it up to snuff. I don’t expect everyone to stick around for this part, it’s going to be somewhat long and somewhat tedious. I appreciate all those that have supported me and have enjoyed the story. You’re the reason I keep writing and trying to improve on what I’ve crafted so far. So, thank you.

Once again, thank you to everyone who is supporting my writing endeavors. I greatly appreciate it and I hope to produce content that is enjoyable for you all.

-alex

Comments

Arctruth

I can appreciate wanting a cohesive narrative and tightening the plot to get there.

CM

I just assumed that those plots got "dropped" (or set aside for now) was because Maya keeps getting caught up in so many emergency situations. Like she says, she may have had a year dealing with the integration, but everyone else has only had a month, and there's a lot of issues she's trying to solve. I'm not surprised that something gets forgotten about. Anyways, thanks for the story, I've been really enjoying it.

Anonymous

I’ve really been enjoying this story. As a story it’s entertaining, and the themes, oh boy. I really relate to Maya. Not in the having to save the world way, but just the love hate relationship with capitalism and colonialism. Maybe I’m just projecting

Anonymous

I’ve also been thinking a lot about the problem with this type of story. It’s bigger than the author. You are mashing together dimensions and worlds, but our world is already too complex and large and interconnected. One of my favorites that fails is Halkeginia Online and arguably the only one that really succeeds is the 1632 universe. And,

Anonymous

think the reason the one works and the other doesn’t, is the collaborative effort and there is some much available data about both ‘actual’ Virginia and ‘actual’ Europe is 1632. But, there is no equivalent for these speculative worlds.

Anonymous

I really love you story's, I think ur worrying slightly too much but that's ur choice lol I'm still gonna pay to read ur stuff early. I think doing re write would be interesting have u thought of doing a thread board to keep track of characters and sub plots it seems like u get lost in all the options u write in for ur self.

Anonymous

I think kraus is wrong though ,you have enough detail in all your places that she visits that it's not relevant to ur story in this case especial with her popping In to places so quickly

Anonymous

Thanks for the notice and your continued commitment to the quality of your stories!