Home Artists Posts Import Register

Downloads

Content

Camera version: 1.0.10
Released on: 22-jun-2023
Compatible with: Shadow of the Tomb Raider, Steam and EGS
Documentation: https://opm.fransbouma.com/Cameras/sottr.htm

Features:

  • Full, unlimited camera control (gameplay, cutscenes)
  • Controller or mouse/keyboard control over the camera
  • Field of view (FoV) control
  • Tilt
  • Game pause / framestep / Gamespeed control
  • Camera paths
  • HUD toggle
  • Setting for higher LODs
  • Hotsampling (resize the game window to any resolution)
  • Pillarbox/letterbox removal in custom aspect ratios

Changelog:
v1.0.10:  
- Added: Ability to configure which gamepad trigger is used for moving camera up/down
- Added: Ability to configure which gamepad stick is used for rotating/moving the camera (for left-handed users).
- Added: Keybinding for appending a new node after the active node on the current path
- Added: Keybinding for deleting the current path
- Added: Keybinding for deleting the active node on the current path
- Added: Keyboard/gamepad support for gamespeed control
- Added: 3 camera position save slots (Ctrl-F1/F2/F3 to store, F1/F2/F3 to recall) when the camera is active.
- Added: Camera shake controls in both manual movement (for hand-shot videos) and camera paths.
- Added: Camera movement/rotation/fov interpolation factors. These factors can be used to make the camera movement/rotation/fov be interpolated over multiple frames so you can get smooth camera movement, rotation and fov zoom in/out for videos without the need for camera paths.
- Added: Support for the IGCS Connector so you can create automated horizontal panoramas and lightfield screenshots, as well as Reshade support per camera path node.
- Added: Mouse sensitivity slider for people using high dpi mouse devices
- Added: Shift / Shift+Ctrl are now usable on the sliders to have them move slower and even more slower
- Added: The mousewheel can now be used on the sliders to move the value.
- Added: Support for IGCSConnector 2.0+
v1.0.9: Fixed for patch release on 27-sep-2022.
v1.0.8: Port to new IGCS system, implementation of full camera and added compatibility for EGS version

Comments

なすびジュース

I can control it with my keyboard but not with gamepad. Can you fix it?

Otis_Inf

if you're using a ps4/5 controller, you need ds4windows and likely hidhide

Cosmic71

thanks!

Anonymous

Thank You very much for this!

Anonymous

This is great, I love it! :)

Terry

Special K seems not to like this camera. It crashes as soon as I try to inject the camera. Does anyone know how to get both working together?

Andrade

Interesting. I have same problem, inject works but camera says 'not working'.

Andrade

What you mean ? log tab on cam mod utility or on Special K ?

Otis_Inf

The log tab in the IGCS client yes. If there's an error, e.g. camera is incompatible with the game version you're using, it'll show it there

Andrade

I am using SOTR v.1.0.9 with Special K for mods. It means the actual version of photomod won't work ?

Otis_Inf

I haven't tested it with special K. The mod isn't designed with special k in mind so if special k does something that conflicts then it's not going to work, but you could try

Andrade

Thats what i did. Try to fix it dude,please! I paid for your CamMods and i was specially waiting for that one. I am so sad it doesnt work with Special K.

Otis_Inf

please don't do this, my camera tools work fine as-is. If they conflict with another mod, then contact that mod author. What should I 'fix'? There's nothing to fix.

Andrade

I am not blaming you. You told the problem doesn't come from you. After all, you right; the camera mod tools works perfect with Spiderman. Thanks for the keeping aware