State of the Code: Summer 2023 (Patreon)
Content
Next Update News from lead programmer Ursa Senior
We hope you're enjoying the first Summer Update!
This update adds 8 new enemy units, new dungeon travel features, new visuals and a wealth of improvements.
We are happy to announce our commitment to another four (4) HD sex scenes
- We can now confirm that work has begun on HDs for Orchid - with Sieger to follow!
- Both characters will have a scene with Evan & Eve each
What can I expect in Summer Update part 2?
- All Ability Skill Ranks for playable combat units
- You can finally spend those skill points from levelling to improve your combat abilities
- Monster Migration system replaces the Dungeon Reset system
- This will become the framework that changes dungeon mobs & possibly more in the future
- This first iteration add the new Holstaur & Wolf units throughout the dungeon based on migration schedules
- This will become the framework that changes dungeon mobs & possibly more in the future
When can we play the Summer Update part 2?
- We hope to get this ready in a few weeks - with test builds appearing sooner
- Ability ranks are in their final stages of internal review
- Migration system development is > 50% complete
- Ability ranks are in their final stages of internal review
Was anything dropped from the roadmap?
Not at this stage!
- An overhaul of Tro's Lab and some early Savannah floors have been pushed back until after the Monster Migration feature update
- We believe this is important to fix older dungeon content - especially visual & functional issues - and also provide a framework for using Katarina Station as a quest hub within the dungeons
- View our development roadmap, and path to Cloud Meadow's launch here: [ https://www.cloudmeadowgame.com/road-map/ ]
What else are you working on?
- New HD sex scenes in addition to Minerva & Kellam HDs!
- Here's how we plan to roll out that content in the future:
- Minerva will have a small self-contained questline
- Takes place across the Savannah & Forest in 3 stages
- Includes various conversations getting to know her, a matchmaking-style sprite date scene & the full HD sex scene
- Takes place across the Savannah & Forest in 3 stages
- Kellam's content is still in planning stages and will likely follow a format unlockable via quest sequence
- Minerva will have a small self-contained questline
What about behind the scenes?
- Art team has been grinding out content:
- Building the Forest dungeon's first zone
- Creating environmental assets for the forest biome - such as wild crops not seen before
- Working on UI/UX improvements for combat, to make it more readable and exciting
- Creating emotes/expressions for dialogue characters
- Building the Forest dungeon's first zone
- Writing team has been hard at work:
- Expanding & revising early Savannah to become a better intro to the dungeons, with added quest-worthy content
- Completed the story introduction sequence for Kiram - the 10th & final recruitable NPC
- Bridging Kiram's sequence with the introduction to the game's 2nd major story arc that leads into the Forest after the Poacher fight
- Expanding & revising early Savannah to become a better intro to the dungeons, with added quest-worthy content
- Animation team are full speed ahead on the new HD sex scenes!
If you have any questions we are always readily available in the following places:
Introduce yourself, discuss the game or send bug reports directly under the eyes of developers - in our very own Discord [ https://discord.gg/cloudmeadow ]
Drop in on our Livestream where Artists, animators & programmers work daily on Piczel [ https://piczel.tv/watch/Spurple ]