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With these changes made, the ground work for a proper migration system has been lain and we hope to have the full migration update out in the coming weeks!

Installation Instructions can be found here.

The code for this month can be found here.

Changes

  • Reduced colour saturation at low-light times of the day - this effect can be reduced or turned off in the Options menu at any time
  • CPU & GPU performance improvements for new Skybox
  • Minor CPU performance improvements for Fairegrounds & new Katarina Station scenes
  • Reduced texture memory usage in all scenes with clouds - Farm, Cloverton & several Savannah floors
  • Added visible overworld units for the Miner quest cutscene in Katarina Station

Fixes

  • Starting the game in Windowed mode should now apply the correct screen scale
  • Monster's magical saturation level should now be properly applying to the quality of traits & byproducts
  • Prevented dungeon loot objects from granting loot twice, if the loot animation was interrupted by combat
  • Combat units that are summoned over the place of defeated units will not have their unit portrait greyed-out

Files

Comments

CloudMeadow

In a soon to be released future update, monster mobs will no longer be static, but rather change again and again, with up to two monster species spawning into the dungeon each week.

Anonymous

I was always impressed by your'all project. I'm happy at the progress. I'm in CS, n at first I wanted to see if I could help, but now you'all above me with it lol

Anonymous

just started playing this game. understand that if you do a dungeon it raises loyalty but do i need to level them in the dungeon or can i just run through it without fighting anything? does breeding them with other monsters raise loyalty or only if the player character does? and i am assuming gold hearts means loyalty is max?

Anonymous

Just started playing yesterday! I just had to get the Patreon version just to get the changes and I am loving it!

Reginald Johnson

it's a shame that we cant have any of these new monster variants as our own back at the farm.