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Team Nimbus is stepping up it's game - we're hiring!


We are looking for a game programmer to join our team in a full-time capacity, with a 6 month probationary period to start, with potential to continue as an ongoing role based on our income at the time.


This is a full-time position working remotely and offering a rate of US$30-34 per hour capped at US$4500-5400 per month.


These key responsibilities are required:

  • 37.5 hours of work time per week
  • Proficiency of the English language in written & verbal skills
  • Must use Discord
  • Work autonomously and remotely via internet
  • Professionalism and discipline while representing Team Nimbus to the general public
  • Maintaining regular lines of communication with an international team of managers, artists and programmers during work hours
  • Streaming some of your work hours to the public via Piczel.tv


The most suitable candidate will fulfill most of the following selection criteria:

  • High level of proficiency & experience with the Unity3D game engine
  • High level of proficiency with C#, including familiarity with .NET or MONO libraries
  • High level technical understanding of C#-language specific features (including LINQ), writing optimal code for performance & memory management
  • High level technical understanding of underlying games technology, such as the graphics rendering pipeline & performance implications of 3d graphics
  • Good understanding of maintaining a project with Git version control software or similar (Subversion, Perforce, Mercurial etc.)
  • Some proficiency with image editing software, such as Photoshop or GIMP
  • Compliance to best programming style standards with regards to notation, readability and maintainability of code
  • A strong sense for principles of game design


Please submit a formal and professional letter of interest that introduces yourself, describes your professional background and why you'd be interested in applying for this position with Team Nimbus.


Include your resume and a portfolio of work, or work sample in an accessible format.

  • Applicant should be able to demonstrate a released and finished game, commercial, game jam, or hobby work products are all acceptable.


All information provided to us will be kept confidential and will not be distributed beyond the administrative staff of Team Nimbus under any circumstances.

 

You can contact us by email at cloudmeadowgame@gmail.com

or join our public Discord group (https://discord.gg/cloudmeadow) in order to send a private message to JudgeHeath#9273 or UrsaSenior#2560


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Comments

CloudMeadow

I've just updated the post to include a salary range & fixed the broken discord link. Cheers - Ursa Senior

NakedSunFlower

Hey! Glad you are stepping up your game and hope you find the right developer very soon

Franklin Smith

I am excited to hear that you're expanding your team keep up the great work and thank you all for the hard work you have put into the game's art, story and the programming that puts it all together. Hope you all have a great year this year also.