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Downloads

Content

Installation Instructions can be found here.

The code for this month can be found here.

Improvements

  • Reduced memory usage and improved loading process
  • Greatly improved UI scaling solution:
    • Added option for scaling to maximize visibility while game is fullscreen
    • Alternative options will scale the window without stretching the sprite art
  • Numerous UI and usability improvements

Changes

  • Updated pregnancy logic, so that a monster with the Dry trait can get pregnant, but can’t make other monsters pregnant.
  • Updated pregnancy logic, so that a monster with the Dry trait can get pregnant, but can’t make other monsters pregnant.
  • Weekly crop logs have been updated with sorting, making it easier to identify events by crop type.
  • The Game will now continue running when the window loses focus
  • Game time will now pause immediately when opening a UI window
  • Enabled opening of pause menu during cinematics & dialogue
  • Pressing Escape key will now close one-button popup windows & cancel a two-button confirmation window
  • Clicking anywhere on the screen will suppress a banner message
  • Exiting a game session will first prompt you to make a save if you haven't saved already
  • Quest tracker entries should be more visible & notable when quests are added or completed
  • Updated Combat Rewards UI animations
  • Updated Options UI to make components more readable
  • Moved difficulty slider to 'Gameplay options' panel

Fixes

  • Fixed the Infertile trait not preventing pregnancies
  • Fixed the bad page order in the Guidebook farming tab
  • Fixed Harpy Skyborn trait so that a higher grade only scales the percentage of evasion, and not also the swiftness required. Swiftness value changed to 150.
  • Fixed save conversion issue, preventing many saves from being able to load
  • Fixed Brontide Brace damage reflection doing excessive damage
  • Fixed an issue with Jaero’s withered Interception Fist ability
  • Fixed an issue where the logged amount of harvested crops/seeds could be less than the actual amount added to the inventory
  • Fixed an abrupt lighting transition that could occur at midnight when moving from interior to exterior zones
  • Fixed inconsistencies with UI windows that would let the player 'click through' to objects behind them
  • Fixed menu opening/closing sounds playing on unintended windows
  • Fixed issue where two sex scenes could be played concurrently while in the Album UI
  • Fixed an issue with audio loading
  • Fixed an issue with seasonal assets when entering buildings in Cloverton
  • Fixed an issue with the game locking up when entering Cloverton
  • Fixed an issue with viewing some monsters in the trait window
  • Fixed an issue where fewer inheritance rolls were made than intended

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