Game Builds: Beta (78% 4_15) v0.1.1.0h (Patreon)
Published:
2020-10-02 00:00:30
Imported:
2021-01
Downloads
Content
To Install the Windows Build follow the instructions in the link below
https://www.patreon.com/posts/29527126
You Can Find the Code for this Build Here
Saves are compatible
Changes
- Converted the monster interaction radial to the new system that is currently being used by the new farming UI
- Changed the chest in the Mill to receive the goods to be a interaction from a trigger area, should clear up confusion
- Updated the SexScene album UI
- New images for unlocked scenes
- Reorganized the scene selection filters
- Changed the GlobalSettings file to new format, to better avoid issues with version changes in the future
- Created new Centaur enemies, available for testing in the Training Room
- Shettle, which begins the battle asleep, and remains so until damaged
- Centaur, with a basic bow attack
- Mason, which has a passive effect which shares it’s damage with allied monsters
- StoneBreaker, which in addition to it’s own attacks, is also able to summon allies once alone, or heavily damaged, and has a “last stand” ability that makes it immune the first time it’s health reaches 0.
- Updated Breeding/Harvesting UI
- WIP: New traits, pasture selection, search, and filtering features will be completed in a future build
Fixes
- Fixed issues related to rendering palette monsters after loading
- Added missing Chimera X Chimera sprite sex scene
- Made improvements to how the monster sprites update on the farm when moving monsters between pasture/barns, or breeding them together
- Made improvements to how the sex scene filters are applied, in the album
- Reduced the memory required to open the sex scene album
- Fixed Construction UI tooltips going off-screen
- Fixed an issues in market day merchants dialogue
- Fixed an issue with interrupting transitions during level loading
- Fixed an issue with triggering the BoozantCore pool event again, while it was switching to second dialog
- Fixed an issue that was preventing time from updating when you sleep, after loading a save game