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Hey Folks, we've managed to nail a lot of the issues in this fix, but the one that keeps coming up again and again is the save state problem. Once you hit the 3rd day something that the game is trying to save is being improperly defined, and whatever that is is stopping the entire save process to crash down. We'd really appreciate folks helping bash test this, and narrow down -exactly- when the saves stop being possible.

Additions:

  • Added Experimental* UI scaling that should help with higher res monitors.

Changes:

  • Adjusted the positioning of anchors when in dungeon combat.
  • Adjusted the positioning of farm fields to prevent overlap.
  • You can no longer ask the same question twice when talking to Yonten for the first time.

Fixes:

  • Fixed stats in the party window not having their tooltips shown on hover.
  • Fixed farm actions not working that next day.
  • Fixed Gallery naming for crab scene
  • Fixed a bug with the gallery code not working.
  • Fixed a bug where a fight if the big cat would cause the terrain to be destroyed instead of it.
  • Fixed companions being removed from the party after leveling them.
  • Fixed a bug where companions were not saved at all.
  • Fixed not being able to equip items to monsters in the barn.
  • Fixed returning from a dungeon putting you in the wrong spot.
  • Fixed the animation speed of the crab being too fast
  • Fixed a bug where you were being put on the wrong floor of the dungeon when returning
  • Fixed the grinder fight not triggering
  • Fixed the bell in the training room not working
  • Fixed building a well and clearing the farm not working
  • Fixed filling watering can not working
  • Fixed a bug where only one type of combat event would happen.
  • Fixed a bug where wells were not being saved/loaded
  • Fixed a bug where some farm plot would just break.
  • Fixed a bug where some wells didn’t build
  • Fixed the confirm button not disappearing after a transaction on the essence market.

* It is Experimental because it is not perfect or polished but it works.

Known Bugs:

  • Looking at some monsters stats in the barns have a broken 4th ability slot displayed.
  • Pregnant Monsters will end up stuck in a pregnant state sometimes.
  • Saving the game is still not guaranteed once you get past the 3rd day.

Comments

CloudMeadow

Patreon is having some really weird problems right now and I'm having trouble uploading the builds, give me a bit. Will keep at it.

Anonymous

Cool, Team Nimbus I gotta say, to all of you, you guys are puttin in some good work into this thing.

Anonymous

Did a quick test running through things, but I am now able to save even on the 4th day. I do respawn at the start of the dungeon now when I re-enter, but some items seem to respawn(I found some korona rocks that I swear I picked up before) as well and I managed to find a big chest of korona's (on the 2nd or 3rd floor I think) that seems infinite. Got like 100000 coins in no time by just repeatedly spamming right click on it after I found out it didn't disappear on the first click. EDIT: After some testing it seems it's all the big chests that do this, and now all fights insta win with 0 exp and rewards. Not sure if the chests somehow cause the fights to bug out, gonna test that now :P EDIT 2: Okay so the insta win thing seems to happen when you save and load inside a dungeon. I tested it by starting a new game, skipping everything I could skip till the moment of entering the dungeon, saved/loaded there, fought a monster and found the insta win. Did the exact same again but without saving/loading and I could fight normally. leaving the fight, then just saving and fighting also worked fine, so I left once more and saved/loaded and fought to find the bug happening again. (I did also try a clean save saving/loading just before entering the dungeon, this didn't cause the bug) I'm guessing the thing that isn't saving correctly is inside the dungeons somewhere, probably something that spawns on the first floor. The infinite chest looks like a separate issue to me.

Anonymous

Aww im 😢 breeding season gave us the option of doing the taboo and letting the animals commit incest. But cloud meadow doesn't. Oh well.

CloudMeadow

Thanks for the heads up! And glad to know that saving is working for you when it doesn't for us after the 3rd day.

Anonymous

I have found a new bug when i breed wolfguy with catgirl and get a wolfgirl from that hatched egg and will breed wolfgirl with evan, i get no incestrous mating info

Anonymous

I noticed saving bug at 3rd day occures in this way (at least on my side) : I select empty slot and click save. Nothing happens. So I click quickly a few times and the game crashes.

Anonymous

I have wolfguy and catgirl breed and got a wolf egg, then I hatched this, then i got a wolfgirl, than when i will evan and wolfgirl breed then i get no incestrous mating info. so better?

Anonymous

and i found more bug with breed when i buy a chimera or other female's and let thats breed with evan and sell that eggs, than i let my wolfguy and that female's breed, the eggs are buggi when i hached this eggs and get the new one, when i will breed that with evan i get no incestrous mating info too.

CloudMeadow

not really. The word I'm not understanding is "bekomm" what do you mean "I bekomm no incestous mating info' so I'm confused? Do you mean that the game isn't letting you breed the wolf gal with one of her parents? Or with Evan? Was Evan the parent of one of the parents? Incest counts 3 generations back (great grandparents)

Anonymous

I believe the game does not realize that I have sold the eggs of evan and the other female breed (sorri bekomm - get) im german , my englich isent the best i have editet the old posts

Anonymous

first example evan and chimera breed, that egg i sold, than wolfguy and chimera breed that egg i have hatched, that new guy ore girl i will breed with evan and get the no incestrous mating info.