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Which of the following seem to be the most appealing to you? 

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Lipucd

Honestly I love the idea of letting yourself suffer status effects to in turn gain materials or other things to be used to good effect! Kinda a nice risk/reward ordeal for sure! I ALSO like the idea of bosses, beyond anything you would need to continue the game with, that give out extra goodies, but also have their own gimmicks or mechanics to deal with doing the fight.

Anonymous

I like all of them but the provoke ability I would make it so that the biome’s boss that you have defeated are the the ones you are allowed to provoke in those biomes.

Anonymous

All of the above?