BoundProject Devlog 11.2 (Patreon)
Content
hey lads! finally this month's rehaules are finished, hope yee lads like what yee see 0.0
- New rehauled Test Room (which might be the actual lab/facility room when player is captured, need more add ons tho)
- Rehauled Kunisuit and NinjaSuit(former dancewear)
- reduced dummy-chan by 1 for now, for performance testing and future player -> NPC feedback testing
- dummy-chan now also have new skeleton, feel free to test some stuff if there's a glitch or something
- added adjustment struggle animation to standing pose (arms + legs bound & arms only bound)
- for now the only stuff that can be used to add more struggle power is the box corners, how to use it see demonstration vid
- changed duct tape into microfoam tape
Voices shoutout to
- Voice 1 shoutout to @QuetzalVA, https://twitter.com/QuetzalYVerde
- Voice 2 shoutout to @Aife_thedarkelf, https://twitter.com/Aife_thedarkelf
- Voice 3 shoutout to @Tsuma-ASMR, https://twitter.com/tsumaasmr
Check the controls at ingame Settings -> Controls, key "E" to interact with Table and mirror
*important controls when bound*
- Sprint + left/right to roll facing different angle while laying down/hogtied
here's what's the minimum spec
- CPU | intel(R) Core (TM) i5-9400F 2.90GHz
- GPU | NVIDIA GTX 1050 Ti (prepare to use lower scale resolution)
- 16 Gb of RAM
other mandatory softwares
- visual studio 2019
- latest .NET framework
- DirectX runtime
- DX12 available
- latest driver existing
Citizen Password: ZGU84P46
that's it for today lads
*NOTE, this is just to test the features and stuff, more will be added*
Link to video preview in Deviantart
https://www.deviantart.com/ryuu01/art/BoundProject-Devlog-11-2-958803141
have a nice and tidy day lads, cheers =D