Home Artists Posts Import Register

Content

hey lads! another update for subbuilds, now we're approaching to tweaking player mechanics which still focused on bondage stuff, here's what's new


- changed posture/stamina bar UI design

- restraints now can be struggled, dissected into 3 parts which is arms, legs and hogtie

- hogtie will take priority to be decreased while struggling, arms will have the next priority and then last is legs

- to struggle binds, simply spam left mouse button and right mouse button

- each of restraint section have it;s own bar, for now every bar is the same so the sorting is, upmost is arms, middle is legs, and most bottom is hogtie

- to ungag player, press R

- player cannot be ungagged if arms still bound

- if hogtie/arm/leg bound bar is depleted, restraint will decresease level and player have to struggle again to break free the next level

- hogtie only have 1 level so if depleted, player will be release from hogtie, but beware, it has pretty chunky bar

- for legs struggle, sitting will make struggling faster if arms is not bound, but while arms is bound, leg binds cannot be struggled

- bound state will be saved, exitting the game wont change player's bound state, so if player exit the game while being hogtied, player will still be hogtied next time they open the game

- character customization can only be accessed if the player is not gagged/tied (either arms only, legs only or fully)



these are the new controls

- your basic WASD movement

- Space to backstep/dodge (pressing with WASD will do dodge)

- F to switch camera side (only if standing/crouching)

- C to crouch

- V to sit/laydown (only while bound)

- hold shift to sprint

- Left Mouse Button to do arm struggle

- Eight mouse button to do leg struggle, spam both if both arms and legs are bound


Bound testing controls

- I to bind arms, press more to do extra binding

- O to bind legs, press more to do extra binding

- P to gag player, press more to switch gags

- H to hogtie player, only accessible from laydown facing down state

- G to do hogtie shortcut, it will do arm bind x2 and legbind x2 + hogtie, if pressed one more time, arms and legs will be fully bound



Citizen Password: 19HASD64


that's it for today lads


*NOTE, this is just to test the features and stuff, more will be added*


Link to video preview in Deviantart

https://www.deviantart.com/ryuu01/art/BoundProject-Devlog-5p1-931958104


have a nice and tidy day lads, cheers =D

Files

itch.io

Comments

Anonymous

Would it be alright to suggest a different way/ways to struggle? Doing the method to get out of an entire hogtie is honestly exhausting by the end of it all. While I get that's possibly the point since bondage etc, that doesn't help a gaming experience for the players fingers to feel tired by the end of the task. Very few games end up doing that and when they do they're typically reserved/done in sections you won't have to repeat for hours if at all.

Anonymous

I agree, I realize the game is in the early stages, but when convenient, different struggle game options would be a great idea.

Uriahjs 01

Ahh for the button mashing, that will be changed

alterogi

My Windows Defender detected a virus: Trojan:Win32/Spursint.F!cl

alterogi

I'm holding back on trying this until you reply about the virus warning (seems to be a particularly nasty banking trojan). Based on the DA video and earlier builds, I love it! I would love to see more diverse outfits, especially pantyhose and skirts. Struggling could reveal more, while keeping with your non-nude requirement. An awesome addition would be adding a sense of urgency: a ticking time bomb, rising water, gas, or even a plastic bag. alex8778 did a great job with some of the above in his Bondage Nightmare on Itch and Forced Overtime. A vibrator would also be awesome, as an additional setback / challenge, like in Bondage Nightmare. Excellent work, please keep it up!

Uriahjs 01

After downloading or extracting? Since its kind of impossible for UE to generate that file and UE dont make files inti win32

Anonymous

I just checked and my windows defender came up with nothing before or after extracting so all good for me. Great project, new patron here. This game has massive potential and you will probably get alot of attention quickly. My advice would be to change the click to escape to holding down a button (I have pretty bad RSI so I prefer the challenge to be avoiding enemys, traps or navigating a maze etc) But great so far! This will keep the current and new patrons busy for a bit even if it is very basic like, avoid the angry cubes moving about. Cheers!

alterogi

After extracting. It quarantines the main exe file. I'm running the latest Win 11.

Uriahjs 01

did u tried other versions?if it's the same, it might be that your antivirus actually detecting UE game exe as virus, since youre the first one that actually found the exe was the virus

alterogi

Yes, I tried other versions. It's the same with 4, and older ones are OK. I tried Avast and it didn't find anything in any version. Looks like a false positive with my Windows Defender?

Uriahjs 01

hmmm yeah imo i feel the windows defender somehow doesnt wan UE files in lol

Anonymous

I will come back to say it isnt a hassle with lighter restraints, simple stage 1 ties and such. It's just when you're in a late stage is it a massive work to do, also I might suggest as long as you're releasing demos like this to have a button that instantly frees her as well. I ended up going through the hogtie twice because I pressed G thinking gag instead of R. That mistakes on my end but it might be nice incase the button is accidentally pressed or just for the player to experience the hogtie and then move to another binding state.

Uriahjs 01

ah for that already developped a change for next update, tho btw i've put a safeproof button to avid that but i didnt put it on post press Numpad 1 to unhogtie press numpad 2 to undo armties

ZeroSub

New outfit with barefoot next update maybe