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This month is going to be pretty short, and I know I still have bugs to fix, so I plan on focusing on that for this update. In addition to that what I have planned this update is some new armor/weapons along with a very small sidequest. So this poll might be a bit lackluster, but I want to focus on some small accomplishable new features/content

Day/Night : sun goes up and down, sky gets brighter and darker, and perhaps there will be some enemies that only come out at night

UI cleanup: make everything a bit more organized uniform, and better looking

More Overworld Encounters: As of last update I now have spawners working on the overworld which means I can have some random enemies/NPCs/setpieces spawn in.

As always if you have a suggestion you would like to see voted on either comment it here or send me a message through patreon/discord

Comments

Anonymous

I think the game could be a little bit better with smaller inventory slots and item icons, also on higher levels there are so much drop that the inventory keeps overflowing, because it can't list so many items. Also regarding drops, the notifications should be moved to the side of the screen, maybe in a log window (or there could be an option to disable them completly), because now when you walk over multiple enemies/crates and they all drop a bunch of items the screen gets fully covered with the messages.

Anonymous

A small suggestion for next patch: Add a way to save without reducing current ego. Maybe the simplest way would be to separate healing and saving into two options at save points. Context: Hadn't saved in 45 minutes because I didn't want to lose current ego, then had a "Fatal Error" crash in the crystal caves after a fight ended.

RatMan

I say polish what's already here before adding new things