Home Artists Posts Import Register

Content

Itch.io link 

Changelog 

This was a bit of a short month, the first week I was focused on fixing stability issues and I also took a week off, so I didn't have too long to work on the new area. I just wanted to say its definitely not finished, and I will be expanding it, and adding more NPC's, quest, to it in the next update. 

Focus this month was adding in a new area, the entrance of which is right past the ruins, behind a crystal wall, which must be attuned or smashed to get through. The area has new enemies to fight in the form of rock monsters, they have no AP of their own, but can steal your to fuel their own growth. Theres also two new weapons, a scythe whose attack is powered up by growing opponents, and a sword that much like the rock monster can steal an opponents AP for your own growth.

The game should also be more stable now. I believe I’ve found the root of the problem for the crashes, so hopefully no more.

Files

Comments

Anonymous

Loving the game so far, however the fights seem too easy, its like the enemies don't know how to attack

Anonymous

and even when an enemy does attack me, it's like i didn't take any damage

Anonymous

I am so glad to get back to trying this game out after soon due to work!! Its just amazing and gotten so much bigger but now my big question is "Can you have Lime Slime as Follower?" Cause that be amazing!