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4K60 MEGA Download: Link 

Since the first big sloshy tummy animation was so popular, it was only calling for a follow-up!

I used this animation as a bit of an early test for Zoe's future fur, of which you can see sort of a first attempt here! This animation served for a perfect test run, as her head is mostly hidden, so I was getting away with only doing a fur base layer. While still primitive in complexity, it should illustrate the advantages over the previous fur, where the strands always got super thick in close-ups. The new system allows me to have a significantly higher fur density, while allowing for additional shading parameters such as (proper) reflections and translucency, giving it a much softer appearance. 

There's still a couple problems here such as the fur looking a bit wobbly in motion. This is due to me being unable to properly bake the fur due to Zoe's model having too much editing history on it, causing the fur to be recalculated for literally every frame. Guess it illustrates why an overhaul of her model with a fresh rig has become so long overdue, oof!

Anywho, I'm sure everyone's just here for the big tummy anyway, so I hope you enjoy the animation! :D

In addition, here's an alternative angle from the little Bunsen animation earlier this month! I actually wanted to do an in-maw angle, but it frankly didn't look particularly exciting due to his jaws spreading so much, so here's a POV from Space Hero's butt instead!

Note that I might use this scene for some first VR tests later this year after the arrival of my dedicated render server! Rendering these ray traced animations is still incredibly heavy with my current setup.

Bunsen extra angle 4K Link: Link 

Files

Sloshy Tummy Part 2 (Patreon 4k60)

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Ponlets

yusss :3