Home Artists Posts Import Register

Content

So, like... Yeah, 3D Blackbirb coming, and thought I'd share what I have so far, since I've made some meaningful progress lately. Thought if I fussed around over every detail and keep waiting until I felt something was presentable, it'd -never- come to light. So, here's a few renders to tide y'all over! The trained eye can definitely see there's more work that needs to be done, I'm tracking, particularly some weight issues coming up as a result of the subdivision modifier, and some textures that appear somewhat bland here and there. Plus, some details on her face are still not quite as done as they can be, so a stand-by on that!

Been a minute since my blockout teaser back in 2020, and for some of you, maybe a year or so since my first model of her - Which I had scrapped, and remade it, thinking I could do better on the next...

Then I hit a road block, stop for a while, and I come back and... Make the model AGAIN, this time, with much more refined techniques. When it got to rendering and testing things out, it'd have gone over a lot quicker if Blender would quit CRASHING every so often when I make the attempt. All in all, not counting the pauses in between efforts, I'd say this may have taken about a few days to a week's worth of effort.

These aren't really watermarked, cause they're going up anyway!

I also sincerely apologize, AGAIN for the slowness on content again, y'all, more things going on over on my end.

Files

Comments

Anonymous

Is that in 3D!

Anonymous

What I'd give just to see a animated adaption of any of your aeromophic work. Would my left nut suffice 😅