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Here's what I've been pouring most of my effort and focus into the last month and a half. I've been looking to make the jump to 3D for some time now, and I haven't made nearly as much progress over the 15+ years I've been messing with 3D as much as I have in the last 60+ days. Blender is amazing software, free and constantly updating, with a plethora of tutorials on YouTube and the community site.

As a result, my regular art may come a little slower, as I'm focusing on polishing my 3D skills.

Note, these are NOT finished models, but mere blockouts that I'm working on building the model around. Once I get past that stage, it will be texturing and rigging, then it is figuring out how to do lighting, setting up scenery and... Well, who knows, maybe I'll start doing animations. O:

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Basque

Wow, this is impressive! It seems like these models are looking great so far. Excellent work with Shandra's curves and the muscle definition for the guys. Also, the aeromorph features like the wings, heels and head shape are looking good too. It will be interesting to see how expressive you can make Shandra in 3D. That being said, even though these are looking great I hope you'll continue with your 2D work as well since you do such a great job with it.

Anonymous

Be cool enough to put the 3D models into a 3D printer to get some figurines so you can sell them but that is Renthedragons choice to make