Heat - 0.2.1.0 Test Build - Lights, Tails, Action! (Patreon)
Content
Now with Atlas done I had little bit of time to work on fun features before moving on to the glory holes.
First you'll notice I updated the room and redid the lighting in the room after many hours of trial and error, and it should look much more cozy now. There's also now a light switch if you like it better with the lights off~ ;)
The characters also now have tail physics! A much requested feature that I wasn't too excited about before, but now that I've tried it, it's actually really cool!
Apart from that are a bunch of smaller fixes and some optimizations for your framerate pleasure.
Changelog:
- update room furniture
- relight the room in both light and dark
- add a light switch to toggle lights. I recommend yeeting dildos at it from a distance
- add tail physics to all characters
- optimize room geometry
- refactor game's UI for future changes
- other internal cleanup
- attempt to fix laser UI issue
- optimize post processing
- add a new graphics options section in the menu with some more specific options
- change the way characters look at things you put in front of them slightly
Known Issues
- Laser might not register with UI sometimes, possible fixes are: Game restart, by setting the game window to focus by clicking on it, or by alt-tabbing
- you can get boneitis if both hands rub something at once just for the first time
- closing a menu during the transition when you get past the auth might break the menu, requiring a game restart