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Been a while since I wrote a wall of text, but as the eternal classic says - aww shit, here we go again.

First of all, I'm really grateful for the support y'all are giving me. I know I don't look like a grateful person most of the time, that's because I believe my best show of gratitude is to create as best content for Source Filmmaker as posible. But you might have noticed that with each subsequent release it's taking more and more time. I feel like I should be sorry but... I'm not.

There's been a lot going on in the background that I didn't really mean to post about. First of all, I've been undergoing therapy, with a goal to improve my self view and accept my achievents so far and move forward with renewed resolve. Having failed to get a US visa in early 2020 and the subsequent lockdown gave my self-esteem a bloody nose, and it's only starting to heal up. I feel like what I do has a meaning again, and I am finally able to address the mess that's been piling up with my model line. But it all starts with a change of pace.

You see, the main issue with content creation I've been having so far is the perpetuality, the constant feeling of deja vu with me basically making the same content every time. Yes, I try new things, I learn tricks and improve my workflow, but overall nothing changes much. I want to switch to something else temporarily, but I've been afraid that if I stop making content you expect me to do, this will all go downhill very fast.

This month I take it upon myself to shake things up a bit. First of all, I want to post pieces of content more frequently, but making charater heads of my level takes weeks (even with the recent plugins I've been acquiring). Meanwhile, there's a mighty need for clothing for my base. I believe I should address this issue before making more unique ReVAmped chars, to give you the opportunity to try the existing ones in different settings, with different attire. So, this month, I am not making any new characters. However, I will start streaming the creation of clothing on Picarto, and even record a tutorial of the whole process, from basic modeling and sculpting, to texturing, weightpaint, shapekeys and porting. I'll post the results here, and will later on release them periodically as clothing model packs.

In addition to that, it's time for me to come back to VRChat to try my hand at making my existing models into avatars. It is a market I've long been eager to get my hands on but I couldn't spare time or mental resources. It's been 4 years since I made any successfull attempts, and a lot has changed. It will also be a nice chance to socialize. I'll begin porting my existing characters, starting with Judgement, effective next week. Won't stream it, but I'll be in voice in ReVAmped server, so hit me up if you want to go to some world together. If all goes well, I might even create a viable model base of my own.

Ah yes, the pony line. I know I've stepped down, but other devs at the ReVAmped server have been working on the port of the heads to the new body. Now that I've finished Stella, it's time for me to do a revision of both SFM models and sourcefiles, and create an upload. This version will be posted on SFMLab. I will also pack up the rest of pony content I have left, including NSFW feral bases and cowponies, and release them at DeviantArt, where all my pony content was.

Hope this clears up some confusion. If you still have questions, ask away.
Chase the perfection.

Comments

Hooves-art

It's okay man ! i'm happy that you try to be better :) it can be a very difficult work i've should do the same in the past , but i think that come with the old and the experience , i hope you a good luck with all of this !