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The December build release is almost here.

One of the biggest additions is the save system for the story mode. There is also new quest and story content, 4 new characters, outfits, sex animations/minigames and the game world has made a big step with the introduction of new landscape rock and cliff models.

Story mode information:

The story implementations have now entered spoiler territory so we have included a warning at the key dialogue option.

And now let's see what this release brings to the table…

Here are the changes coming to the build since the $25 testing version from last week:

Additions:

• Added 14 new sandbox sex animations, see the full list here
• Added new character: Jekyll Palmer, leader of the Blackrock space pirates
• Added new outfit: Gourmand for Iljah and Ziad
• Added new outfits: Cocktail Dress, Greek Dress 1 + 2 and CybergirlB outfits for Aoi and Sonia
• Added sexy dance pose for Kira
• Added bun-style hair for Max, Sethro and Bol characters
• Added Karu grey pubic hair


Improvements:

• Resolved characters getting wet when cummed on and getting soaked with cum when getting wet
• Resolved loading screen disappearing a frame too early
• Resolved several cases of save game widgets displaying wrong data in save/load menu
• Resolved a case where characters had broken collisions after a cutscene
• Resolved NPCs loading with a different routine in some cases
• Resolved VR output not starting
• Resolved several instances of wrong collision meshes in the open world
• Resolved Koodie not being able to get to her destination
• Resolved pole position in pole dances
• Resolved Taurok disappearing while moving to Nugget
• Updated all warrior villager outfit textures (except warrior female) to now be uniform in their look
• Sandbox editor: Resolved event shortcut keys overriding input prop bindings
• Sandbox editor: Resolved duplicating poses not applying physics correctly
• Sandbox editor: Trigger boxes get hidden when toggling gizmos off
• Sandbox editor: Resolved event shortcut inputs not saving correctly
• Sandbox editor: Resolved undo history breaking when loading empty save in edit mode
• Various improvements to dialogues
• Various improvements to quests
• Various improvements to characters
• Various improvements to animations
• Various improvements to levels


Known Issues:

• Nav mesh generation is very slow for performance reasons, so NPCs can get stuck in the middle of their path, but will continue once the nav mesh is generated
• Some quest markers do not disappear
• Setting animation speed and amplitude to zero causes sex toys to disappear
• Clothes textures will not fully load in the character creator
• Physics break if you scale characters in the sandbox editor
• Rendering issue on moving characters - most noticeable on hair and clothing


Here are the changes from the $25 build compared to the previous $10 build (October):

Additions:

• Added 41 new sandbox sex animations, see the full list here
• Added Maya X Drakon sex minigame (32 animations)
• Added new character: Utapar, a male Pearl Villager
• Added new character: Elber, a young warrior guy
• Added new character: Mud, a Pigman Kerpali from Apoc
• Added Cannibal variants of Locu and Lala
• Implemented save game for story mode
• Added new quest: The Big Bacon (Playable with Maya, provided by Rad)
• Added new quest: The King of Thieves (Playable with Maya, provided by Skeet after completing 5 Apoc side quests or entering his vault prematurely)
• Added new Maya dialogue with Fingers
• Added new Maya dialogue with Chakkar
• Added outfit Tank Top for some Max characters
• Added Tuxedo outfits for Fingers
• Added outfits Bodysuit2, Cybergirl2 and Entourage Girl B for Maya
• Added outfits Bandit, Bandit Leader A and Apoc Dweller A for Djablo
• Added outfit Warrior for Sadora, Karra and Kya
• Added outfit Bandit Leader B for Rawn and Scrof
• Added outfit Beggar for Borco, Snoat, Fingers and Rad
• Added outfit Wedding Dress for Maya, Serenia, Inola, Geneva and Shiva
• Added outfit Apoc Dweller for Rad
• Added outfit Barmaid for Maya, Alissa, Geneva, Indra, Inola, Shiva, Lala and Tali
• Added outfit Umbar Female C for Maya and Shiva
• Added outfit Umbar Male B for many Max, Sethro and Bol characters
• Added outfit Doctor for Snoat
• Added hairstyle PonytailC for Maya and Shey
• Added hair style Curly Hair for Maya, Shey, Max, Sethro and Bol characters
• Added hairstyle Hogstyle for Djablo based characters
• Added 5 Mocap dances for Maya characters
• Added poses sex bathing and showering Mocap for Maya characters
• Added 1 Mocap dance for Shey and Zuri characters
• Added Handstand Archer poses for Maya and Shey
• Added Skip Sequence button to pause menu to skip sex minigame
• Sandbox editor: Added UI Layer props
• Sandbox editor: Added decal prop
• Sandbox editor: Added mesh combiner (only works for prototype props)
• Sandbox editor: Added advanced toe controls to custom poser
• Sandbox editor: Added ChangeBaseCharacter event receiver for characters
• Sandbox editor: Added GoToLocation event receiver for characters
• Sandbox editor: Events can now be assigned a key for quick testing/execution
• Sandbox editor: Added Lua functions wl_get_object_over, wl_get_object_over_with_same_parent, wl_get_object_under, wl_get_object_under_with_same_parent, wl_get_call_argument_as_string, wl_get_call_argument_as_float, wl_get_call_argument_as_integer, wl_get_call_argument_as_bool, wl_get_call_argument_as_color, wl_get_call_argument_as_vector, wl_event_system_add_listener, wl_event_system_remove_listener


Improvements:

• Upgraded engine to version 5.3
• Reenabled player death
• Changed hold pose input key for sex minigame and sandbox sex from Space to Tab
• Changed skip pose input for sex minigame to use the Skip input action (Space or Right Click)
• Changed sex minigame action keys from T Z U to R T F
• Improved sex minigame UI
• Quest Market Rivalry can be finished now (Playable with Maya, provided by Djablo)
• Quest Kumaan's Spear can be finished now (Playable with Maya, provided by Agon or Skeet)
• Max can now seek for revenge after being bonked by Fingers or Rad
• Reduced fur layer count to reduce VRAM impact of character fur
• Resolved ragdolls breaking in the distance
• Resolved glitchy ragdoll transitions
• Resolved AI getting stuck in an error state if it has no weapon and is defeated
• Resolved dead NPCs getting reanimated when exiting processing range
• Resolved characters A-Posing after a cutscene
• Resolved setting menus initializing dirty• Reworked Pillar Region (WIP)
• Improved meshes for rocks and cliffs
• Adjusted position of Yterra
• Polished Adûn blockout
• Optimized actor count for performance
• Sandbox editor: Actually resolved broken wood worn material
• Sandbox editor: MTL files will get exported when sharing a sandbox scene if present
• Sandbox editor: Improved character preset selection with drop down to change to a different character
• Sandbox editor: Props can now be dragged directly into the outliner hierarchy
• Sandbox editor: Searchable combo boxes now support scrolling and arrow navigation
• Sandbox editor: Changing character preset via event now changes base mesh if necessary
• Sandbox editor: Resolved changing player character in sex scene freezing animations
• Various improvements to dialogues
• Various improvements to characters
• Various improvements to animations
• Various improvements to levels


The build will be available to download soon, keep an eye out for the link post.
Thank you for all your awesome support and we wish all of you a relaxing and peaceful holiday time :)

-Wild Life Team

Comments

Hiccups

Yay! The save system feels a long time coming.

KPAKA

I kinda miss the old wildlife maps, is there anyway to port all the animations and stuff to that build as just a bonus thing?

Moomin

I agree. I liked the Oasis scene quite a bit actually as a quick sandbox env.