Strive: Status update (Patreon)
Content
I've just realized there were no updates in past month, so... sorry about it.
In the last poll the gameplay content has slightly won over the story, although initially both options wet pretty equal. Netherless, I'll be try put a good chunk of both in the next release. In previous month we've finished the development and addition of a new tattoo system and an option to disassemble unneeded gear for materials. We've also added a few new items (i.e. working gloves) and slightly adjusted effects on older ones. Lastly, we will be adding new dungeons and enemies, likely a one or two of heavy difficulty. If things go well, we will also include new materials and gear there. The quests and random events will likely take more to arrive.
As for the story I'm mostly still in the process of writing (perhaps should advertise searching for writers again). Initially I had difficulties with making the core events entertaining for the player and many hours of work were sadly wasted, but right now I'm feel like I've got a good grasp on it. I'd prefer to postpone the release of next version until at least half of the story arc would be complete, but the again goes bugfixing...
Ideally I hope to make a big release by the end of next month, but given the amount of potential story content we still have to make it might not be possible, in which case I apologize beforehand.
As a side note for Displaced: we've completed redesigning of combat and leveling system and currently finishing text engine. We weren't very optimal on it, so there's still a lot of work to do, but I don't it will take another year.
As usual, thank you for your support and hope to see you next month.