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Working with Key Frames // 8-Bit Animation

So people read descriptions, apparently. I love the 8-bit gaming era, and I believe there's a reason many gamers do, and it's to do with the animation the games employed. Hey, if you do read descriptions, tweet me saying "mang, da video da best". I'm sure we'll get some funny looks ;-) Music used: 00:05 - Menu / Sonic the Hedgehog for iOS 01:03 - Quick Man custom remix / Mega Man 2 02:35 - Wire theme / Fluid (PS1) 03:08 - Good Sleep / I Am Robot and Proud 03:44 - Stage Builder / Mega Man Powered Up 04:40 - Track 4 / Time Trax (Sega Genesis) 06:11 - Destinations / Schmoov 06:56 - Green Planet / Bucky O'Hare (NES) 07:30 - Collision Chaos Bad Future / Sonic CD 08:11 - Finland / Screamer Rally (PC) 08:43 - Macro Zone / Super Mario Land 2

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