Working with Key Frames // 8-Bit Animation
So people read descriptions, apparently. I love the 8-bit gaming era, and I believe there's a reason many gamers do, and it's to do with the animation the games employed.
Hey, if you do read descriptions, tweet me saying "mang, da video da best". I'm sure we'll get some funny looks ;-)
Music used:
00:05 - Menu / Sonic the Hedgehog for iOS
01:03 - Quick Man custom remix / Mega Man 2
02:35 - Wire theme / Fluid (PS1)
03:08 - Good Sleep / I Am Robot and Proud
03:44 - Stage Builder / Mega Man Powered Up
04:40 - Track 4 / Time Trax (Sega Genesis)
06:11 - Destinations / Schmoov
06:56 - Green Planet / Bucky O'Hare (NES)
07:30 - Collision Chaos Bad Future / Sonic CD
08:11 - Finland / Screamer Rally (PC)
08:43 - Macro Zone / Super Mario Land 2