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My Dears, I will tell you a bit about what to expect in the next game build at the end of August :)

Finally, Flavus is waving his new cloak around while Servius is idling and rubbing the curtains of the pinacotheca :) 

Please look at the atached gif, these things got tissue physics for desktop, still not sure if it will work in the mobile version, but I will try.

All stuff with Flavus I planned is completed (finally!), except I will add his voice someday later.

There will also be some minor updates, like the pedometer (steps counter) thing.

All things above are already done now, but there is still half a month to go, so expect new 'private' scenes are coming :) I'll take care of Artemis, she has 2 new scenes to add. Regardless of whether I manage to do both or one, please expect 0.0.17 update at the end of the month :)

And what will happen next, I will tell you at the end of August, please stay tuned :3

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original anteater

I do love some good cloth physics. It adds a lot to games :)

vestina

I hope I will make it more during time, but only where necessary, I have some ideas for some future features with clothes, but definitely not this year, I still have to complete more important tasks till the end of this year. Speaking about cloth simulations, I would keep most clothes being skinned to the joints (just commonly pre-animated), just to keep decent performance for a wide range of devices. Sometimes I will add some simulations here and there, not only cloth physics and fluids, but aslo probably soft materials, bending grass when bigger game world will appear, and so on :)