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Not a big update, just a few things.

  • You can download inpainting model from the GUI, just like 1.5 on the last build.
  • A fix on .ckpt model loader, it should work with some more models.
  • Option to make the texture seamless (Tileable)

There been some requests to add the option to make the images tileable.

I'm not sure how other users handle this, but I gave it a shot on making the code from scratch, me thinks the result are pretty good.
There is 4 modes for tileable: A, B, C, D
None is better than other, is just handle the seams different, you need to test what work best for your image.

Tiles don't work for now with the new Beta Karras model. It also use a little bit more of vram


Link:
https://drive.google.com/drive/folders/1B8I9yrBnzLYXQMj7zMxvxYccwmhhWtak?usp=share_link 

Comments

Anonymous

Another tip when using other models. It may appear to hang regarding ema-flag blah blah blah, @render/model load but...Let it sit and it will eventually (could be minutes) continue to load. It may hit a couple diff errors I talked in previous post. Choose a new scheduler or restart, you may need to change scheduler again after restart... and zip-bang you are in business.

Anonymous

Tried to load a trained hypernetwork that works perfectly in automatic111, but gives this error when trying to render with it in SD Gui: "Loading Hyper Traceback (most recent call last): File "start.py", line 2216, in OnRender File "start.py", line 2135, in LoadData File "start.py", line 1912, in LoadHyper File "start.py", line 2499, in _LoadHyper KeyError: 'step'"