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Some integration with the GUI is already working, it take all this options in consideration before training:

So you can select the scheduler, model, vae before start training.

The hardest part now will be to add those crazy new DLL to the build and work on other computers, cudos for those that optimized Dreambooth, there is some crazy optimizations on it and some of those require this weird libraries, so right now my only concern is making those dll work on the build.
Everything else is just making the code work.

Rife-App
Right now I have the Live Action and Animation model fully trained. Will release the new update very soon.
More than that, I did a Github with the Loss function and Unet that I spent quite some time testing and improving, will release it along the new update, I hope that it will help other developers with their own projects.

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