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Ok, I kinda of rushed this version, because on 2.50 there is a annoying bug. If you are using batch size != 1 it may crash at the end of the render.

  • Bug fix if batch != 1
  • Animation model have a Fast version and Quality Version
  • Changed how color is handled. So if you feel like the colors are better/worse on RGB/YUV/10BIT, send me a message.

I didn't had the time to train the new models for RL, so in this one I just made a update for the animation models.

"Quality Version" model got heavier that I was hoping, any change I try to make on the model it lower the quality from the output. 


So let me know:

Do you think the memory usage on "Quality model" is fine, or do I need to make is lighter? Even if the quality is worse.

Files

RIFE-App 2.60.rar

Comments

Anonymous

I would leave the quality model as it is and add “balanced” model that's in between current ones in terms of quality and speed, as the gulf in speed right now is pretty big. EDIT: Old animation model seems to be broken (outputs green frames), and scene detection doesn't seem to do anything.

Anonymous

I doesn't look like the 2.6 link is live, I just see 2.5

DAINAPP

The link is not working for you? It should be on the top of this post.

DAINAPP

Thanks, fixing the old model right now. 2.4 seen to be broken as well in a modification I did. About the balanced model. The main problem is that for each model I have a RL and animation version. So i'm already handling 4 models. For each improvement I manage to make, I need to train 4 models. By adding a balanced model, I would need to train 6 models. The good side, I did manage to improve the speed and memory of the Quality model. I may still do a balanced model for the first release, but later on just improve the Speed/Quality versions.

Anonymous

Any UHD 4K video at any setting is blinking. Video rtx 3090.

Anonymous

I'm trying to process VR180 5.7k video 5760 * 2880 * 29.97 on my 8Gb RTX2080 and on all algorithms except model 3.1 I get out of memory. And on model 3.1 I cant render video but it blinking... tryed h264, h265 with same result (blinking video)... tryed many versions of rife app (2.12 and above) with same result... How can i render VR180 video on my 2080 8Gb?

Anonymous

tryed to render 1080p video and its blinking too...

DAINAPP

It probably because of the coding on a VR video, it must have more than one input. For this to work, it would need a special option for VR

DAINAPP

It is a VR video as well? My guess is that any VR video will have this problem. In any case, I'm almost sure it will give weird results for VR videos.