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Gotten a few more updates in. lights setup specifically for viewing items, and using the wardrobe.

Ive also fixed the item / furniture selection issue, so now items and / selectable furniture are allways priority, over other hidden usable items (viwing points and general hitboxes that trigger events.) The players own hit box also no longer blocks items from being selectable/ highlighted.

https://gyazo.com/4ef65ad9b63000922750349a36c631e6 

nothing much new in the video, but it quickly shows the highlighting of items working better, and the lights setup. 

ive updated the characters collission boxes more, and the teleport system for moving them to furniture positions etc, and that is now bug free and condenced.

Ive updated the dialog system, condensed the code, and made it a bit smarted / less clunky. (still working on this)

im in the middle of updating the sex modes initialization code, to make it less clunky too, and load poser easier. With this new update i should now also be able to add in a ''leave sex mode'' update soon, as that hasnt been possible until now kekW.


So my next priority will be to just keep fixing the npcs need / add the fulfilling needs code, and cleaning the sex systems initialization.  With these updates, I am defo getting much closer to be able to release a another little beta for you guys in a few weeks.


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